:Author: :Version: :iconfont-remote!: :!webfonts: //// This documentation is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ or send a letter to Creative Commons, PO Box 1866, Mountain View, CA 94042, USA. A copy of the license has been provided in the file documentation/LICENSE. //// //// https://powerman.name/doc/asciidoc https://asciidoctor.org/docs/user-manual/ //// :sectnums: :toc: left :toc-title: Table of Contents :toclevels: 3 = // Don't write in the empty line above line. It will be interpreted as author html tag For program version == Installation and Start is exclusive for Linux. The best way to install is to use your package manager. If it is not there, or only in an outdated version, please ask your Linux distribution to provide a recent version. If not available in the package repository you can build yourself. .Build and Install * Please check the supplied README.md for dependencies. * You can download a release or clone the git version ** Download the latest version from https://www.laborejo.org/downloads and extract it. ** git clone https://git.laborejo.org/lss/.git * Change into the new directory and use these commands: * `./configure --prefix=/usr` ** The default prefix is /usr/local * `make` * `sudo make install` Now the program is available to run via your menu/launcher or `` in a terminal. Please read README.md for other ways of starting , which are impractical for actual use but can be helpful for testing and development. == Help and Development You can help in several ways: Testing and reporting errors, translating, marketing, support, programming and more. === Testing and Reporting Errors If you find a bug in the program (or it runs too slow) please contact us in a way that suits you best. We are thankful for any help. .How to contact us * Report bugs and issues: https://www.laborejo.org/bugs * Website: https://www.laborejo.org * E-Mail: info@laborejo.org * If you see the opportunity and know that a developer will read it also forums, social media etc.. === Programming If you want to do some programming and don't know where to start please get in contact with us directly. The short version is: clone the git, change the code, create a git patch or point me to your public git. === Translations is very easy to translate with the help of the Qt-Toolchain, without any need for programming. The easiest way is to contact the developers and they will setup the new language. However, here are the complete instructions for doing a translation completely on your own and integrating it into the program. You can add a new language like this: * Open a terminal and navigate to qtgui/resources/translations * Edit the file `config.pro` with a text editor ** Append the name of your language in the last line, in the form `XY.ts`, where XY is the language code. ** Make sure to leave a space between the individual languages entries. * Run `sh update.sh` in the same directory ** The program has now generated a new `.ts` file in the same directory. * Start Qt Linguist with `linguist-qt5` (may be named differently) and open your newly generated file * Select your "Target Language" and use the program to create a translation * Send us the `.ts` file, such as by e-mail to info@laborejo.org You can also incorporate the translation into for testing purposes. This requires rudimentary Python knowledge. * Run the "Release" option in QtLinguists "File" menu. It creates a `.qm` file in the same directory as your `.ts` file. * Edit `qtgui/resources/resources.qrc` and duplicate the line `translations/de.qm` but change it to your new .qm file. * run `sh buildresources.sh` * Edit `engine/config.py`: add your language to the line that begins with "supportedLanguages" like this: `{"German": "de.qm", "Esperanto: "eo.qm"}` ** To find out your language string (German, Esperanto etc.) open the `python3` interpreter in a terminal and run the following command: ** `from PyQt5 import QtCore;QtCore.QLocale().languageToString(QtCore.QLocale().language())` To test the new translation you can either run the program normally, if your system is set to that language. Alternatively start via the terminal: * `LANGUAGE=de_DE.UTF-8 ./ -V --save /dev/null`