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/*
Calf Box, an open source musical instrument.
Copyright (C) 2010-2011 Krzysztof Foltman
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "auxbus.h"
#include "config-api.h"
#include "engine.h"
#include "errors.h"
#include "instr.h"
#include "io.h"
#include "layer.h"
#include "master.h"
#include "midi.h"
#include "module.h"
#include "pattern.h"
#include "rt.h"
#include "scene.h"
#include "seq.h"
#include <assert.h>
#include <glib.h>
CBOX_CLASS_DEFINITION_ROOT(cbox_scene)
static gboolean cbox_scene_addlayercmd(struct cbox_scene *s, struct cbox_command_target *fb, struct cbox_osc_command *cmd, int cmd_type, GError **error)
{
int pos = CBOX_ARG_I(cmd, 0);
if (pos < 0 || pos > (int)(1 + s->layer_count))
{
g_set_error(error, CBOX_MODULE_ERROR, CBOX_MODULE_ERROR_FAILED, "Invalid position %d (valid are 1..%d or 0 for append)", pos, 1 + s->layer_count);
return FALSE;
}
if (pos == 0)
pos = s->layer_count;
else
pos--;
struct cbox_layer *layer = NULL;
switch(cmd_type)
{
case 1:
layer = cbox_layer_new_from_config(s, CBOX_ARG_S(cmd, 1), error);
break;
case 2:
layer = cbox_layer_new_with_instrument(s, CBOX_ARG_S(cmd, 1), error);
break;
case 3:
{
struct cbox_instrument *instr = cbox_scene_create_instrument(s, CBOX_ARG_S(cmd, 1), CBOX_ARG_S(cmd, 2), error);
if (!instr)
return FALSE;
layer = cbox_layer_new_with_instrument(s, CBOX_ARG_S(cmd, 1), error);
break;
}
case 4:
layer = cbox_layer_new(s);
if (cbox_uuid_fromstring(&layer->external_output, CBOX_ARG_S(cmd, 1), error))
{
layer->external_output_set = TRUE;
}
else
{
CBOX_DELETE(layer);
return FALSE;
}
break;
default:
assert(0);
break;
}
if (!layer)
return FALSE;
if (!cbox_scene_insert_layer(s, layer, pos, error))
{
CBOX_DELETE(layer);
return FALSE;
}
if (fb)
{
if (!cbox_execute_on(fb, NULL, "/uuid", "o", error, layer))
return FALSE;
}
return TRUE;
}
static gboolean cbox_scene_process_cmd(struct cbox_command_target *ct, struct cbox_command_target *fb, struct cbox_osc_command *cmd, GError **error)
{
struct cbox_scene *s = ct->user_data;
const char *subcommand = NULL;
char *subobj = NULL;
int index = 0;
if (!strcmp(cmd->command, "/transpose") && !strcmp(cmd->arg_types, "i"))
{
s->transpose = CBOX_ARG_I(cmd, 0);
return TRUE;
}
else if (!strcmp(cmd->command, "/load") && !strcmp(cmd->arg_types, "s"))
{
if (!cbox_scene_load(s, CBOX_ARG_S(cmd, 0), error))
return FALSE;
return TRUE;
}
else if (!strcmp(cmd->command, "/clear") && !strcmp(cmd->arg_types, ""))
{
cbox_scene_clear(s);
return TRUE;
}
else if (!strcmp(cmd->command, "/add_layer") && !strcmp(cmd->arg_types, "is"))
{
return cbox_scene_addlayercmd(s, fb, cmd, 1, error);
}
else if (!strcmp(cmd->command, "/add_instrument_layer") && !strcmp(cmd->arg_types, "is"))
{
return cbox_scene_addlayercmd(s, fb, cmd, 2, error);
}
else if (!strcmp(cmd->command, "/add_new_instrument_layer") && !strcmp(cmd->arg_types, "iss"))
{
return cbox_scene_addlayercmd(s, fb, cmd, 3, error);
}
else if (!strcmp(cmd->command, "/add_midi_layer") && !strcmp(cmd->arg_types, "is"))
{
return cbox_scene_addlayercmd(s, fb, cmd, 4, error);
}
else if (!strcmp(cmd->command, "/delete_layer") && !strcmp(cmd->arg_types, "i"))
{
int pos = CBOX_ARG_I(cmd, 0);
if (pos < 0 || pos > (int)s->layer_count)
{
g_set_error(error, CBOX_MODULE_ERROR, CBOX_MODULE_ERROR_FAILED, "Invalid position %d (valid are 1..%d or 0 for last)", pos, s->layer_count);
return FALSE;
}
if (pos == 0)
pos = s->layer_count - 1;
else
pos--;
struct cbox_layer *layer = cbox_scene_remove_layer(s, pos);
CBOX_DELETE(layer);
return TRUE;
}
else if (!strcmp(cmd->command, "/move_layer") && !strcmp(cmd->arg_types, "ii"))
{
int oldpos = CBOX_ARG_I(cmd, 0);
if (oldpos < 1 || oldpos > (int)s->layer_count)
{
g_set_error(error, CBOX_MODULE_ERROR, CBOX_MODULE_ERROR_FAILED, "Invalid position %d (valid are 1..%d)", oldpos, s->layer_count);
return FALSE;
}
int newpos = CBOX_ARG_I(cmd, 1);
if (newpos < 1 || newpos > (int)s->layer_count)
{
g_set_error(error, CBOX_MODULE_ERROR, CBOX_MODULE_ERROR_FAILED, "Invalid position %d (valid are 1..%d)", newpos, s->layer_count);
return FALSE;
}
cbox_scene_move_layer(s, oldpos - 1, newpos - 1);
return TRUE;
}
else if (cbox_parse_path_part_int(cmd, "/layer/", &subcommand, &index, 1, s->layer_count, error))
{
if (!subcommand)
return FALSE;
return cbox_execute_sub(&s->layers[index - 1]->cmd_target, fb, cmd, subcommand, error);
}
else if (cbox_parse_path_part_str(cmd, "/aux/", &subcommand, &subobj, error))
{
if (!subcommand)
return FALSE;
struct cbox_aux_bus *aux = cbox_scene_get_aux_bus(s, subobj, FALSE, error);
g_free(subobj);
if (!aux)
return FALSE;
return cbox_execute_sub(&aux->cmd_target, fb, cmd, subcommand, error);
}
else if (!strncmp(cmd->command, "/instr/", 7))
{
const char *obj = &cmd->command[1];
const char *pos = strchr(obj, '/');
obj = &pos[1];
pos = strchr(obj, '/');
if (!pos)
{
g_set_error(error, CBOX_MODULE_ERROR, CBOX_MODULE_ERROR_FAILED, "Invalid instrument path '%s'", cmd->command);
return FALSE;
}
int len = pos - obj;
gchar *name = g_strndup(obj, len);
struct cbox_instrument *instr = cbox_scene_get_instrument_by_name(s, name, FALSE, error);
if (instr)
{
g_free(name);
return cbox_execute_sub(&instr->cmd_target, fb, cmd, pos, error);
}
else
{
cbox_force_error(error);
g_prefix_error(error, "Cannot access instrument '%s': ", name);
g_free(name);
return FALSE;
}
return TRUE;
}
else if (!strcmp(cmd->command, "/load_aux") && !strcmp(cmd->arg_types, "s"))
{
struct cbox_aux_bus *bus = cbox_scene_get_aux_bus(s, CBOX_ARG_S(cmd, 0), TRUE, error);
if (!bus)
return FALSE;
if (fb)
{
if (!cbox_execute_on(fb, NULL, "/uuid", "o", error, bus))
return FALSE;
}
return TRUE;
}
else if (!strcmp(cmd->command, "/delete_aux") && !strcmp(cmd->arg_types, "s"))
{
const char *name = CBOX_ARG_S(cmd, 0);
struct cbox_aux_bus *aux = cbox_scene_get_aux_bus(s, name, FALSE, error);
if (!aux)
return FALSE;
CBOX_DELETE(aux);
return TRUE;
}
else if (!strcmp(cmd->command, "/status") && !strcmp(cmd->arg_types, ""))
{
if (!cbox_check_fb_channel(fb, cmd->command, error))
return FALSE;
if (!cbox_execute_on(fb, NULL, "/name", "s", error, s->name) ||
!cbox_execute_on(fb, NULL, "/title", "s", error, s->title) ||
!cbox_execute_on(fb, NULL, "/transpose", "i", error, s->transpose) ||
!cbox_execute_on(fb, NULL, "/enable_default_song_input", "i", error, s->enable_default_song_input) ||
!cbox_execute_on(fb, NULL, "/enable_default_external_input", "i", error, s->enable_default_external_input) ||
!CBOX_OBJECT_DEFAULT_STATUS(s, fb, error))
return FALSE;
for (uint32_t i = 0; i < s->layer_count; i++)
{
if (!cbox_execute_on(fb, NULL, "/layer", "o", error, s->layers[i]))
return FALSE;
}
for (uint32_t i = 0; i < s->instrument_count; i++)
{
if (!cbox_execute_on(fb, NULL, "/instrument", "sso", error, s->instruments[i]->module->instance_name, s->instruments[i]->module->engine_name, s->instruments[i]))
return FALSE;
}
for (uint32_t i = 0; i < s->aux_bus_count; i++)
{
if (!cbox_execute_on(fb, NULL, "/aux", "so", error, s->aux_buses[i]->name, s->aux_buses[i]))
return FALSE;
}
return TRUE;
}
else
if (!strcmp(cmd->command, "/send_event") && (!strcmp(cmd->arg_types, "iii") || !strcmp(cmd->arg_types, "ii") || !strcmp(cmd->arg_types, "i")))
{
int mcmd = CBOX_ARG_I(cmd, 0);
int arg1 = 0, arg2 = 0;
if (cmd->arg_types[1] == 'i')
{
arg1 = CBOX_ARG_I(cmd, 1);
if (cmd->arg_types[2] == 'i')
arg2 = CBOX_ARG_I(cmd, 2);
}
struct cbox_midi_buffer buf;
cbox_midi_buffer_init(&buf);
cbox_midi_buffer_write_inline(&buf, 0, mcmd, arg1, arg2);
cbox_midi_merger_push(&s->scene_input_merger, &buf, s->rt);
return TRUE;
}
else
if (!strcmp(cmd->command, "/play_note") && !strcmp(cmd->arg_types, "iii"))
{
int channel = CBOX_ARG_I(cmd, 0);
int note = CBOX_ARG_I(cmd, 1);
int velocity = CBOX_ARG_I(cmd, 2);
struct cbox_midi_buffer buf;
cbox_midi_buffer_init(&buf);
cbox_midi_buffer_write_inline(&buf, 0, 0x90 + ((channel - 1) & 15), note & 127, velocity & 127);
cbox_midi_buffer_write_inline(&buf, 1, 0x80 + ((channel - 1) & 15), note & 127, velocity & 127);
cbox_midi_merger_push(&s->scene_input_merger, &buf, s->rt);
return TRUE;
}
else
if (!strcmp(cmd->command, "/play_pattern") && !strcmp(cmd->arg_types, "sfi"))
{
struct cbox_midi_pattern *pattern = (struct cbox_midi_pattern *)CBOX_ARG_O(cmd, 0, s, cbox_midi_pattern, error);
if (!pattern)
return FALSE;
struct cbox_adhoc_pattern *ap = cbox_adhoc_pattern_new(s->engine, CBOX_ARG_I(cmd, 2), pattern);
ap->master->tempo = ap->master->new_tempo = CBOX_ARG_F(cmd, 1);
cbox_scene_play_adhoc_pattern(s, ap);
return TRUE;
}
else
if (!strcmp(cmd->command, "/enable_default_song_input") && !strcmp(cmd->arg_types, "i"))
{
s->enable_default_song_input = CBOX_ARG_I(cmd, 0);
cbox_scene_update_connected_inputs(s);
return TRUE;
}
else
if (!strcmp(cmd->command, "/enable_default_external_input") && !strcmp(cmd->arg_types, "i"))
{
s->enable_default_external_input = CBOX_ARG_I(cmd, 0);
cbox_scene_update_connected_inputs(s);
return TRUE;
}
else
return cbox_object_default_process_cmd(ct, fb, cmd, error);
}
gboolean cbox_scene_load(struct cbox_scene *s, const char *name, GError **error)
{
const char *cv = NULL;
int i;
gchar *section = g_strdup_printf("scene:%s", name);
if (!cbox_config_has_section(section))
{
g_set_error(error, CBOX_MODULE_ERROR, CBOX_MODULE_ERROR_FAILED, "No config section for scene '%s'", name);
goto error;
}
cbox_scene_clear(s);
assert(s->layers == NULL);
assert(s->instruments == NULL);
assert(s->aux_buses == NULL);
assert(s->layer_count == 0);
assert(s->instrument_count == 0);
assert(s->aux_bus_count == 0);
for (i = 1; ; i++)
{
struct cbox_layer *l = NULL;
gchar *sn = g_strdup_printf("layer%d", i);
cv = cbox_config_get_string(section, sn);
g_free(sn);
if (!cv)
break;
l = cbox_layer_new_from_config(s, cv, error);
if (!l)
goto error;
if (!cbox_scene_add_layer(s, l, error))
goto error;
}
s->transpose = cbox_config_get_int(section, "transpose", 0);
s->title = g_strdup(cbox_config_get_string_with_default(section, "title", ""));
g_free(section);
cbox_command_target_init(&s->cmd_target, cbox_scene_process_cmd, s);
s->name = g_strdup(name);
return TRUE;
error:
g_free(section);
return FALSE;
}
gboolean cbox_scene_insert_layer(struct cbox_scene *scene, struct cbox_layer *layer, int pos, GError **error)
{
uint32_t i;
struct cbox_instrument *instrument = layer->instrument;
if (instrument) {
for (i = 0; i < instrument->aux_output_count; i++)
{
assert(!instrument->aux_outputs[i]);
if (instrument->aux_output_names[i])
{
instrument->aux_outputs[i] = cbox_scene_get_aux_bus(scene, instrument->aux_output_names[i], TRUE, error);
if (!instrument->aux_outputs[i])
return FALSE;
cbox_aux_bus_ref(instrument->aux_outputs[i]);
}
}
for (i = 0; i < scene->layer_count; i++)
{
if (scene->layers[i]->instrument == layer->instrument)
break;
}
if (i == scene->layer_count)
{
layer->instrument->scene = scene;
cbox_rt_array_insert(scene->rt, (void ***)&scene->instruments, &scene->instrument_count, -1, layer->instrument);
}
}
cbox_rt_array_insert(scene->rt, (void ***)&scene->layers, &scene->layer_count, pos, layer);
if (layer->external_output_set && scene->rt)
cbox_scene_update_connected_outputs(scene);
return TRUE;
}
gboolean cbox_scene_add_layer(struct cbox_scene *scene, struct cbox_layer *layer, GError **error)
{
return cbox_scene_insert_layer(scene, layer, scene->layer_count, error);
}
struct cbox_layer *cbox_scene_remove_layer(struct cbox_scene *scene, int pos)
{
struct cbox_layer *removed = scene->layers[pos];
cbox_rt_array_remove(scene->rt, (void ***)&scene->layers, &scene->layer_count, pos);
if (removed->instrument)
cbox_instrument_unref_aux_buses(removed->instrument);
if (removed->external_output_set)
cbox_scene_update_connected_outputs(scene);
return removed;
}
void cbox_scene_move_layer(struct cbox_scene *scene, unsigned int oldpos, unsigned int newpos)
{
if (oldpos == newpos)
return;
struct cbox_layer **layers = malloc(sizeof(struct cbox_layer *) * scene->layer_count);
for (uint32_t i = 0; i < scene->layer_count; i++)
{
int s;
if (i == newpos)
s = oldpos;
else
{
if (oldpos < newpos)
s = (i < oldpos || i > newpos) ? i : i + 1;
else
s = (i < newpos || i > oldpos) ? i : i - 1;
}
layers[i] = scene->layers[s];
}
free(cbox_rt_swap_pointers(scene->rt, (void **)&scene->layers, layers));
}
gboolean cbox_scene_remove_instrument(struct cbox_scene *scene, struct cbox_instrument *instrument)
{
assert(instrument->scene == scene);
for (uint32_t pos = 0; pos < scene->instrument_count; pos++)
{
if (scene->instruments[pos] == instrument)
{
cbox_rt_array_remove(scene->rt, (void ***)&scene->instruments, &scene->instrument_count, pos);
g_hash_table_remove(scene->instrument_hash, instrument->module->instance_name);
instrument->scene = NULL;
return TRUE;
}
}
return FALSE;
}
gboolean cbox_scene_insert_aux_bus(struct cbox_scene *scene, struct cbox_aux_bus *aux_bus)
{
struct cbox_aux_bus **aux_buses = malloc(sizeof(struct cbox_aux_bus *) * (scene->aux_bus_count + 1));
memcpy(aux_buses, scene->aux_buses, sizeof(struct cbox_aux_bus *) * (scene->aux_bus_count));
aux_buses[scene->aux_bus_count] = aux_bus;
free(cbox_rt_swap_pointers_and_update_count(scene->rt, (void **)&scene->aux_buses, aux_buses, &scene->aux_bus_count, scene->aux_bus_count + 1));
return TRUE;
}
void cbox_scene_remove_aux_bus(struct cbox_scene *scene, struct cbox_aux_bus *removed)
{
int pos = -1;
for (uint32_t i = 0; i < scene->aux_bus_count; i++)
{
if (scene->aux_buses[i] == removed)
{
pos = i;
break;
}
}
assert(pos != -1);
for (uint32_t i = 0; i < scene->instrument_count; i++)
cbox_instrument_disconnect_aux_bus(scene->instruments[i], removed);
struct cbox_aux_bus **aux_buses = malloc(sizeof(struct cbox_aux_bus *) * (scene->aux_bus_count - 1));
memcpy(aux_buses, scene->aux_buses, sizeof(struct cbox_aux_bus *) * pos);
memcpy(aux_buses + pos, scene->aux_buses + pos + 1, sizeof(struct cbox_aux_bus *) * (scene->aux_bus_count - pos - 1));
free(cbox_rt_swap_pointers_and_update_count(scene->rt, (void **)&scene->aux_buses, aux_buses, &scene->aux_bus_count, scene->aux_bus_count - 1));
}
struct cbox_aux_bus *cbox_scene_get_aux_bus(struct cbox_scene *scene, const char *name, int allow_load, GError **error)
{
for (uint32_t i = 0; i < scene->aux_bus_count; i++)
{
if (!strcmp(scene->aux_buses[i]->name, name))
{
return scene->aux_buses[i];
}
}
if (!allow_load)
{
g_set_error(error, CBOX_MODULE_ERROR, CBOX_MODULE_ERROR_FAILED, "Aux bus not found: %s", name);
return FALSE;
}
struct cbox_aux_bus *bus = cbox_aux_bus_load(scene, name, scene->rt, error);
if (!bus)
return NULL;
return bus;
}
static int write_events_to_instrument_ports(struct cbox_scene *scene, struct cbox_midi_buffer *source)
{
uint32_t i;
for (i = 0; i < scene->instrument_count; i++)
cbox_midi_buffer_clear(&scene->instruments[i]->module->midi_input);
for (uint32_t l = 0; l < scene->layer_count; l++)
{
struct cbox_layer *lp = scene->layers[l];
if (lp->external_output_set)
cbox_midi_buffer_clear(&lp->output_buffer);
}
if (!source)
return 0;
uint32_t event_count = cbox_midi_buffer_get_count(source);
for (i = 0; i < event_count; i++)
{
const struct cbox_midi_event *event = cbox_midi_buffer_get_event(source, i);
// XXXKF ignore sysex for now
if (event->size >= 4)
continue;
for (uint32_t l = 0; l < scene->layer_count; l++)
{
struct cbox_layer *lp = scene->layers[l];
if (!lp->enabled)
continue;
if (!lp->external_output_set && !lp->instrument)
continue;
uint8_t data[4] = {0, 0, 0, 0};
memcpy(data, event->data_inline, event->size);
if (data[0] < 0xF0) // per-channel messages
{
int cmd = data[0] >> 4;
// filter on MIDI channel
if (lp->in_channel >= 0 && lp->in_channel != (data[0] & 0x0F))
continue;
// force output channel
if (lp->out_channel >= 0)
data[0] = (data[0] & 0xF0) + (lp->out_channel & 0x0F);
if (cmd >= 8 && cmd <= 10)
{
if (cmd == 10 && lp->disable_aftertouch)
continue;
// note filter
if (data[1] < lp->low_note || data[1] > lp->high_note)
continue;
// transpose
int transpose = lp->transpose + (lp->ignore_scene_transpose ? 0 : scene->transpose);
if (transpose)
{
int note = data[1] + transpose;
if (note < 0 || note > 127)
continue;
data[1] = (uint8_t)note;
}
// fixed note
if (lp->fixed_note != -1)
{
data[1] = (uint8_t)lp->fixed_note;
}
}
else if (cmd == 11 && data[1] == 64 && lp->invert_sustain)
{
data[2] = 127 - data[2];
}
else if (lp->ignore_program_changes && cmd == 11 && (data[1] == 0 || data[1] == 32))
continue;
else if (cmd == 13 && lp->disable_aftertouch)
continue;
else if (cmd == 12 && lp->ignore_program_changes)
continue;
}
struct cbox_midi_buffer *output = lp->instrument ? &lp->instrument->module->midi_input : &lp->output_buffer;
if (!cbox_midi_buffer_write_event(output, event->time, data, event->size))
return -i;
if (lp->consume)
break;
}
}
return event_count;
}
void cbox_scene_update_connected_outputs(struct cbox_scene *scene)
{
for (uint32_t l = 0; l < scene->layer_count; l++)
{
struct cbox_layer *lp = scene->layers[l];
struct cbox_midi_merger *merger = NULL;
if (lp->external_output_set)
merger = cbox_rt_get_midi_output(scene->engine->rt, &lp->external_output);
if (merger != lp->external_merger)
{
if (lp->external_merger)
cbox_midi_merger_disconnect(lp->external_merger, &lp->output_buffer, scene->rt);
if (merger)
cbox_midi_merger_connect(merger, &lp->output_buffer, scene->rt, &lp->external_merger);
}
}
}
void cbox_scene_render(struct cbox_scene *scene, uint32_t nframes, float *output_buffers[], uint32_t output_channels)
{
uint32_t i, n;
if (scene->rt && scene->rt->io)
{
struct cbox_io *io = scene->rt->io;
for (i = 0; i < io->io_env.input_count; i++)
{
if (IS_RECORDING_SOURCE_CONNECTED(scene->rec_mono_inputs[i]))
cbox_recording_source_push(&scene->rec_mono_inputs[i], (const float **)&io->input_buffers[i], 0, nframes);
}
for (i = 0; i < io->io_env.input_count / 2; i++)
{
if (IS_RECORDING_SOURCE_CONNECTED(scene->rec_stereo_inputs[i]))
{
const float *buf[2] = { io->input_buffers[i * 2], io->input_buffers[i * 2 + 1] };
cbox_recording_source_push(&scene->rec_stereo_inputs[i], buf, 0, nframes);
}
}
}
for(struct cbox_adhoc_pattern **ppat = &scene->adhoc_patterns; *ppat; )
{
cbox_midi_buffer_clear(&(*ppat)->output_buffer);
if ((*ppat)->completed)
{
struct cbox_adhoc_pattern *retired = *ppat;
*ppat = retired->next;
retired->next = scene->retired_adhoc_patterns;
scene->retired_adhoc_patterns = retired;
}
else
{
cbox_adhoc_pattern_render((*ppat), 0, nframes);
ppat = &((*ppat)->next);
}
}
cbox_midi_buffer_clear(&scene->midibuf_total);
cbox_midi_merger_render(&scene->scene_input_merger);
write_events_to_instrument_ports(scene, &scene->midibuf_total);
for (n = 0; n < scene->aux_bus_count; n++)
{
for (i = 0; i < nframes; i ++)
{
scene->aux_buses[n]->input_bufs[0][i] = 0.f;
scene->aux_buses[n]->input_bufs[1][i] = 0.f;
}
}
for (n = 0; n < scene->instrument_count; n++)
{
struct cbox_instrument *instr = scene->instruments[n];
struct cbox_module *module = instr->module;
int event_count = instr->module->midi_input.count;
int cur_event = 0;
uint32_t highwatermark = 0;
cbox_sample_t channels[CBOX_MAX_AUDIO_PORTS][CBOX_BLOCK_SIZE];
cbox_sample_t *outputs[CBOX_MAX_AUDIO_PORTS];
for (i= 0; i < module->outputs; i++)
outputs[i] = channels[i];
for (i = 0; i < nframes; i += CBOX_BLOCK_SIZE)
{
scene->engine->song_pos_offset = i;
if (i >= highwatermark)
{
while(cur_event < event_count)
{
const struct cbox_midi_event *event = cbox_midi_buffer_get_event(&module->midi_input, cur_event);
if (event)
{
if (event->time <= i)
(*module->process_event)(module, cbox_midi_event_get_data(event), event->size);
else
{
highwatermark = event->time;
break;
}
}
else
break;
cur_event++;
}
}
(*module->process_block)(module, NULL, outputs);
for (uint32_t o = 0; o < module->outputs / 2; o++)
{
struct cbox_instrument_output *oobj = &instr->outputs[o];
struct cbox_module *insert = oobj->insert;
struct cbox_gain *gain_obj = &oobj->gain_obj;
if (IS_RECORDING_SOURCE_CONNECTED(oobj->rec_dry))
cbox_recording_source_push(&oobj->rec_dry, (const float **)(outputs + 2 * o), i, CBOX_BLOCK_SIZE);
if (insert && !insert->bypass)
(*insert->process_block)(insert, outputs + 2 * o, outputs + 2 * o);
if (IS_RECORDING_SOURCE_CONNECTED(oobj->rec_wet))
cbox_recording_source_push(&oobj->rec_wet, (const float **)(outputs + 2 * o), i, CBOX_BLOCK_SIZE);
float *leftbuf, *rightbuf;
if (o < module->aux_offset / 2)
{
if (oobj->output_bus < 0)
continue;
uint32_t leftch = oobj->output_bus * 2;
if (leftch >= output_channels)
continue;
leftbuf = output_buffers[leftch];
uint32_t rightch = leftch + 1;
rightbuf = rightch >= output_channels ? NULL : output_buffers[rightch];
}
else
{
int bus = o - module->aux_offset / 2;
struct cbox_aux_bus *busobj = instr->aux_outputs[bus];
if (busobj == NULL)
continue;
leftbuf = busobj->input_bufs[0];
rightbuf = busobj->input_bufs[1];
}
if (leftbuf && rightbuf)
{
cbox_gain_add_stereo(gain_obj, &leftbuf[i], channels[2 * o], &rightbuf[i], channels[2 * o + 1], CBOX_BLOCK_SIZE);
}
else
{
if (leftbuf)
cbox_gain_add_mono(gain_obj, &leftbuf[i], channels[2 * o], CBOX_BLOCK_SIZE);
if (rightbuf)
cbox_gain_add_mono(gain_obj, &rightbuf[i], channels[2 * o + 1], CBOX_BLOCK_SIZE);
}
}
}
while(cur_event < event_count)
{
const struct cbox_midi_event *event = cbox_midi_buffer_get_event(&module->midi_input, cur_event);
if (event)
{
(*module->process_event)(module, cbox_midi_event_get_data(event), event->size);
}
else
break;
cur_event++;
}
}
for (n = 0; n < scene->aux_bus_count; n++)
{
struct cbox_aux_bus *bus = scene->aux_buses[n];
float left[CBOX_BLOCK_SIZE], right[CBOX_BLOCK_SIZE];
float *outputs[2] = {left, right};
for (i = 0; i < nframes; i += CBOX_BLOCK_SIZE)
{
float *inputs[2];
inputs[0] = &bus->input_bufs[0][i];
inputs[1] = &bus->input_bufs[1][i];
bus->module->process_block(bus->module, inputs, outputs);
for (int j = 0; j < CBOX_BLOCK_SIZE; j++)
{
output_buffers[0][i + j] += left[j];
output_buffers[1][i + j] += right[j];
}
}
}
uint32_t output_count = scene->engine->io_env.output_count;
// XXXKF this assumes that the buffers are zeroed on start - which isn't true if there are multiple scenes
for (i = 0; i < output_count; i++)
{
if (IS_RECORDING_SOURCE_CONNECTED(scene->rec_mono_outputs[i]))
cbox_recording_source_push(&scene->rec_mono_outputs[i], (const float **)&output_buffers[i], 0, nframes);
}
for (i = 0; i < output_count / 2; i++)
{
if (IS_RECORDING_SOURCE_CONNECTED(scene->rec_stereo_outputs[i]))
{
const float *buf[2] = { output_buffers[i * 2], output_buffers[i * 2 + 1] };
cbox_recording_source_push(&scene->rec_stereo_outputs[i], buf, 0, nframes);
}
}
}
void cbox_scene_clear(struct cbox_scene *scene)
{
g_free(scene->name);
g_free(scene->title);
scene->name = g_strdup("");
scene->title = g_strdup("");
while(scene->layer_count > 0)
{
struct cbox_layer *layer = cbox_scene_remove_layer(scene, 0);
CBOX_DELETE(layer);
}
while(scene->aux_bus_count > 0)
CBOX_DELETE(scene->aux_buses[scene->aux_bus_count - 1]);
}
static struct cbox_instrument *create_instrument(struct cbox_scene *scene, struct cbox_module *module)
{
int auxes = (module->outputs - module->aux_offset) / 2;
struct cbox_instrument *instr = malloc(sizeof(struct cbox_instrument));
CBOX_OBJECT_HEADER_INIT(instr, cbox_instrument, CBOX_GET_DOCUMENT(scene));
instr->scene = scene;
instr->module = module;
instr->outputs = calloc(module->outputs / 2, sizeof(struct cbox_instrument_output));
instr->refcount = 0;
instr->aux_outputs = calloc(auxes, sizeof(struct cbox_aux_bus *));
instr->aux_output_names = calloc(auxes, sizeof(char *));
instr->aux_output_count = auxes;
for (uint32_t i = 0; i < module->outputs / 2; i ++)
cbox_instrument_output_init(&instr->outputs[i], scene, module->engine->io_env.buffer_size);
return instr;
}
struct cbox_instrument *cbox_scene_create_instrument(struct cbox_scene *scene, const char *instrument_name, const char *engine_name, GError **error)
{
gpointer value = g_hash_table_lookup(scene->instrument_hash, instrument_name);
if (value)
{
g_set_error(error, CBOX_MODULE_ERROR, CBOX_MODULE_ERROR_FAILED, "Instrument already exists: '%s'", instrument_name);
return NULL;
}
struct cbox_document *doc = CBOX_GET_DOCUMENT(scene);
struct cbox_module_manifest *mptr = NULL;
struct cbox_instrument *instr = NULL;
struct cbox_module *module = NULL;
mptr = cbox_module_manifest_get_by_name(engine_name);
if (!mptr)
{
g_set_error(error, CBOX_MODULE_ERROR, CBOX_MODULE_ERROR_FAILED, "No engine called '%s'", engine_name);
return NULL;
}
module = cbox_module_manifest_create_module(mptr, NULL, doc, scene->rt, scene->engine, instrument_name, error);
if (!module)
{
cbox_force_error(error);
g_prefix_error(error, "Cannot create engine '%s' for instrument '%s': ", engine_name, instrument_name);
return NULL;
}
instr = create_instrument(scene, module);
cbox_command_target_init(&instr->cmd_target, cbox_instrument_process_cmd, instr);
g_hash_table_insert(scene->instrument_hash, g_strdup(instrument_name), instr);
CBOX_OBJECT_REGISTER(instr);
return instr;
}
struct cbox_instrument *cbox_scene_get_instrument_by_name(struct cbox_scene *scene, const char *name, gboolean load, GError **error)
{
struct cbox_module_manifest *mptr = NULL;
struct cbox_instrument *instr = NULL;
struct cbox_module *module = NULL;
gchar *instr_section = NULL;
gpointer value = g_hash_table_lookup(scene->instrument_hash, name);
const char *cv, *instr_engine;
struct cbox_document *doc = CBOX_GET_DOCUMENT(scene);
assert(scene);
if (value)
return value;
if (!load)
return NULL;
instr_section = g_strdup_printf("instrument:%s", name);
if (!cbox_config_has_section(instr_section))
{
g_set_error(error, CBOX_MODULE_ERROR, CBOX_MODULE_ERROR_FAILED, "No config section for instrument '%s'", name);
goto error;
}
instr_engine = cbox_config_get_string(instr_section, "engine");
if (!instr_engine)
{
g_set_error(error, CBOX_MODULE_ERROR, CBOX_MODULE_ERROR_FAILED, "Engine not specified in instrument '%s'", name);
goto error;
}
mptr = cbox_module_manifest_get_by_name(instr_engine);
if (!mptr)
{
g_set_error(error, CBOX_MODULE_ERROR, CBOX_MODULE_ERROR_FAILED, "No engine called '%s'", instr_engine);
goto error;
}
// cbox_module_manifest_dump(mptr);
module = cbox_module_manifest_create_module(mptr, instr_section, doc, scene->rt, scene->engine, name, error);
if (!module)
{
cbox_force_error(error);
g_prefix_error(error, "Cannot create engine '%s' for instrument '%s': ", instr_engine, name);
goto error;
}
instr = create_instrument(scene, module);
for (uint32_t i = 0; i < module->outputs / 2; i ++)
{
struct cbox_instrument_output *oobj = instr->outputs + i;
gchar *key = i == 0 ? g_strdup("output_bus") : g_strdup_printf("output%d_bus", 1 + i);
oobj->output_bus = cbox_config_get_int(instr_section, key, 1) - 1;
g_free(key);
key = i == 0 ? g_strdup("gain") : g_strdup_printf("gain%d", 1 + i);
cbox_gain_set_db(&oobj->gain_obj, cbox_config_get_float(instr_section, key, 0));
g_free(key);
key = i == 0 ? g_strdup("insert") : g_strdup_printf("insert%d", 1 + i);
cv = cbox_config_get_string(instr_section, key);
g_free(key);
if (cv)
{
oobj->insert = cbox_module_new_from_fx_preset(cv, CBOX_GET_DOCUMENT(scene), module->rt, scene->engine, error);
if (!oobj->insert)
{
cbox_force_error(error);
g_prefix_error(error, "Cannot instantiate effect preset '%s' for instrument '%s': ", cv, name);
}
}
}
for (uint32_t i = 0; i < instr->aux_output_count; i++)
{
instr->aux_outputs[i] = NULL;
gchar *key = g_strdup_printf("aux%d", 1 + i);
gchar *value = cbox_config_get_string(instr_section, key);
instr->aux_output_names[i] = value ? g_strdup(value) : NULL;
g_free(key);
}
cbox_command_target_init(&instr->cmd_target, cbox_instrument_process_cmd, instr);
free(instr_section);
g_hash_table_insert(scene->instrument_hash, g_strdup(name), instr);
CBOX_OBJECT_REGISTER(instr);
// cbox_recording_source_attach(&instr->outputs[0].rec_dry, cbox_recorder_new_stream("output.wav"));
return instr;
error:
free(instr_section);
return NULL;
}
static struct cbox_recording_source *create_rec_sources(struct cbox_scene *scene, int buffer_size, int count, int channels)
{
struct cbox_recording_source *s = malloc(sizeof(struct cbox_recording_source) * count);
for (int i = 0; i < count; i++)
cbox_recording_source_init(&s[i], scene, buffer_size, channels);
return s;
}
static void destroy_rec_sources(struct cbox_recording_source *s, int count)
{
for (int i = 0; i < count; i++)
cbox_recording_source_uninit(&s[i]);
free(s);
}
struct cbox_scene *cbox_scene_new(struct cbox_document *document, struct cbox_engine *engine)
{
if (!engine->io_env.buffer_size)
return NULL;
struct cbox_scene *s = malloc(sizeof(struct cbox_scene));
if (!s)
return NULL;
CBOX_OBJECT_HEADER_INIT(s, cbox_scene, document);
s->engine = engine;
s->rt = engine ? engine->rt : NULL;
s->instrument_hash = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, NULL);
s->name = g_strdup("");
s->title = g_strdup("");
s->layers = NULL;
s->aux_buses = NULL;
s->instruments = NULL;
s->layer_count = 0;
s->instrument_count = 0;
s->aux_bus_count = 0;
cbox_command_target_init(&s->cmd_target, cbox_scene_process_cmd, s);
s->transpose = 0;
s->connected_inputs = NULL;
s->connected_input_count = 0;
s->enable_default_song_input = TRUE;
s->enable_default_external_input = TRUE;
cbox_midi_buffer_init(&s->midibuf_total);
cbox_midi_merger_init(&s->scene_input_merger, &s->midibuf_total);
int buffer_size = engine->io_env.buffer_size;
s->rec_mono_inputs = create_rec_sources(s, buffer_size, engine->io_env.input_count, 1);
s->rec_stereo_inputs = create_rec_sources(s, buffer_size, engine->io_env.input_count / 2, 2);
s->rec_mono_outputs = create_rec_sources(s, buffer_size, engine->io_env.output_count, 1);
s->rec_stereo_outputs = create_rec_sources(s, buffer_size, engine->io_env.output_count / 2, 2);
s->adhoc_patterns = NULL;
s->retired_adhoc_patterns = NULL;
CBOX_OBJECT_REGISTER(s);
cbox_engine_add_scene(s->engine, s);
cbox_scene_update_connected_inputs(s);
return s;
}
void cbox_scene_update_connected_inputs(struct cbox_scene *scene)
{
if (!scene->rt || !scene->rt->io)
return;
// This is called when a MIDI Input port has been created, connected/disconnected
// or is about to be removed (and then the removing flag will be set)
for (uint32_t i = 0; i < scene->connected_input_count; )
{
struct cbox_midi_input *input = scene->connected_inputs[i];
if (input->removing || !cbox_uuid_equal(&input->output, &scene->_obj_hdr.instance_uuid))
{
cbox_midi_merger_disconnect(&scene->scene_input_merger, &input->buffer, scene->rt);
cbox_rt_array_remove(scene->rt, (void ***)&scene->connected_inputs, &scene->connected_input_count, i);
}
else
i++;
}
for (GSList *p = scene->rt->io->midi_inputs; p; p = p->next)
{
struct cbox_midi_input *input = p->data;
if (cbox_uuid_equal(&input->output, &scene->_obj_hdr.instance_uuid))
{
gboolean found = FALSE;
for (uint32_t i = 0; i < scene->connected_input_count; i++)
{
if (scene->connected_inputs[i] == input)
{
found = TRUE;
break;
}
}
if (!found)
{
cbox_midi_merger_connect(&scene->scene_input_merger, &input->buffer, scene->rt, NULL);
cbox_rt_array_insert(scene->rt, (void ***)&scene->connected_inputs, &scene->connected_input_count, -1, input);
}
}
}
if (scene->enable_default_song_input)
{
cbox_midi_merger_connect(&scene->scene_input_merger, &scene->engine->midibuf_aux, scene->rt, NULL);
cbox_midi_merger_connect(&scene->scene_input_merger, &scene->engine->midibuf_song, scene->rt, NULL);
}
else
{
cbox_midi_merger_disconnect(&scene->scene_input_merger, &scene->engine->midibuf_aux, scene->rt);
cbox_midi_merger_disconnect(&scene->scene_input_merger, &scene->engine->midibuf_song, scene->rt);
}
if (scene->enable_default_external_input)
cbox_midi_merger_connect(&scene->scene_input_merger, &scene->engine->midibuf_jack, scene->rt, NULL);
else
cbox_midi_merger_disconnect(&scene->scene_input_merger, &scene->engine->midibuf_jack, scene->rt);
}
static void free_adhoc_pattern_list(struct cbox_scene *scene, struct cbox_adhoc_pattern *ap)
{
while(ap)
{
struct cbox_adhoc_pattern *next = ap->next;
ap->next = NULL;
cbox_midi_merger_disconnect(&scene->scene_input_merger, &ap->output_buffer, scene->rt);
cbox_adhoc_pattern_destroy(ap);
ap = next;
}
}
struct play_adhoc_pattern_arg
{
struct cbox_scene *scene;
struct cbox_adhoc_pattern *ap;
struct cbox_adhoc_pattern *retired;
};
static int play_adhoc_pattern_execute(void *arg_)
{
struct play_adhoc_pattern_arg *arg = arg_;
if (arg->ap)
{
struct cbox_adhoc_pattern *ap = arg->scene->adhoc_patterns;
// If there is already an adhoc pattern with a given non-zero id, stop it
// and release all the pending notes. Retry until all the notes are
// released.
if (arg->ap->id)
{
while(ap && ap->id != arg->ap->id)
ap = ap->next;
if (ap)
{
ap->completed = TRUE;
if (ap->active_notes.channels_active)
return 0;
}
}
arg->ap->next = arg->scene->adhoc_patterns;
arg->scene->adhoc_patterns = arg->ap;
}
arg->retired = arg->scene->retired_adhoc_patterns;
arg->scene->retired_adhoc_patterns = NULL;
// XXXKF should convert pattern length into sample position instead of assuming 0x7FFFFFFF (though it likely doesn't matter)
cbox_midi_clip_playback_set_pattern(&arg->ap->playback, arg->ap->pattern_playback, 0, 0x7FFFFFFF, 0, 0);
return 1;
}
void cbox_scene_play_adhoc_pattern(struct cbox_scene *scene, struct cbox_adhoc_pattern *ap)
{
static struct cbox_rt_cmd_definition cmd = { NULL, play_adhoc_pattern_execute, NULL };
struct play_adhoc_pattern_arg arg = { scene, ap, NULL };
cbox_midi_merger_connect(&scene->scene_input_merger, &ap->output_buffer, scene->rt, NULL);
cbox_rt_execute_cmd_sync(scene->rt, &cmd, &arg);
if (arg.retired)
free_adhoc_pattern_list(scene, arg.retired);
}
gboolean cbox_scene_move_instrument_to(struct cbox_scene *scene, struct cbox_instrument *instrument, struct cbox_scene *new_scene, int dstpos, GError **error)
{
int lcount = 0;
if (dstpos == -1)
dstpos = new_scene->layer_count;
for (uint32_t i = 0; i < scene->layer_count; i++)
{
if (scene->layers[i]->instrument == instrument)
lcount++;
}
if (!lcount)
{
g_set_error(error, CBOX_MODULE_ERROR, CBOX_MODULE_ERROR_FAILED, "Instrument '%s' not found in source scene", instrument->module->instance_name);
return FALSE;
}
if (cbox_scene_get_instrument_by_name(new_scene, instrument->module->instance_name, FALSE, NULL))
{
g_set_error(error, CBOX_MODULE_ERROR, CBOX_MODULE_ERROR_FAILED, "Instrument '%s' already exists in target scene", instrument->module->instance_name);
return FALSE;
}
struct cbox_layer **new_src_layers = malloc(sizeof(struct cbox_layer *) * (scene->layer_count - lcount));
struct cbox_layer **new_dst_layers = malloc(sizeof(struct cbox_layer *) * (new_scene->layer_count + lcount));
int srcidx = 0, dstidx = 0;
memcpy(&new_dst_layers[dstidx], new_scene->layers, dstpos * sizeof(struct cbox_layer **));
dstidx = dstpos;
for (uint32_t i = 0; i < scene->layer_count; i++)
{
if (scene->layers[i]->instrument != instrument)
new_src_layers[srcidx++] = scene->layers[i];
else
new_dst_layers[dstidx++] = scene->layers[i];
}
memcpy(&new_dst_layers[dstidx], new_scene->layers, (new_scene->layer_count - dstpos) * sizeof(struct cbox_layer **));
dstidx += new_scene->layer_count;
free(cbox_rt_swap_pointers_and_update_count(scene->rt, (void **)&scene->layers, new_src_layers, &scene->layer_count, srcidx));
cbox_rt_array_remove_by_value(scene->rt, (void ***)&scene->instruments, &scene->instrument_count, instrument);
cbox_rt_array_insert(scene->rt, (void ***)&new_scene->instruments, &new_scene->instrument_count, -1, instrument);
free(cbox_rt_swap_pointers_and_update_count(new_scene->rt, (void **)&new_scene->layers, new_dst_layers, &new_scene->layer_count, dstidx));
return TRUE;
}
static void cbox_scene_destroyfunc(struct cbox_objhdr *objhdr)
{
struct cbox_scene *scene = CBOX_H2O(objhdr);
cbox_midi_merger_disconnect(&scene->scene_input_merger, &scene->engine->midibuf_aux, scene->rt);
cbox_midi_merger_disconnect(&scene->scene_input_merger, &scene->engine->midibuf_jack, scene->rt);
cbox_midi_merger_disconnect(&scene->scene_input_merger, &scene->engine->midibuf_song, scene->rt);
cbox_engine_remove_scene(scene->engine, scene);
cbox_scene_clear(scene);
g_free(scene->name);
g_free(scene->title);
assert(scene->instrument_count == 0);
free(scene->layers);
free(scene->aux_buses);
free(scene->instruments);
g_hash_table_destroy(scene->instrument_hash);
free(scene->connected_inputs);
destroy_rec_sources(scene->rec_mono_inputs, scene->engine->io_env.input_count);
destroy_rec_sources(scene->rec_stereo_inputs, scene->engine->io_env.input_count / 2);
destroy_rec_sources(scene->rec_mono_outputs, scene->engine->io_env.output_count);
destroy_rec_sources(scene->rec_stereo_outputs, scene->engine->io_env.output_count / 2);
free_adhoc_pattern_list(scene, scene->retired_adhoc_patterns);
free_adhoc_pattern_list(scene, scene->adhoc_patterns);
cbox_midi_merger_close(&scene->scene_input_merger, scene->engine->rt);
free(scene);
}