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83 lines
3.5 KiB
83 lines
3.5 KiB
5 years ago
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/*
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Calf Box, an open source musical instrument.
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Copyright (C) 2010-2011 Krzysztof Foltman
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CBOX_SCENE_H
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#define CBOX_SCENE_H
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#include "cmd.h"
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#include "dom.h"
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#include "mididest.h"
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CBOX_EXTERN_CLASS(cbox_scene)
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struct cbox_aux_bus;
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struct cbox_instrument;
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struct cbox_midi_buffer;
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struct cbox_recording_source;
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struct cbox_song_playback;
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struct cbox_scene
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{
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CBOX_OBJECT_HEADER()
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struct cbox_command_target cmd_target;
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gchar *name;
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gchar *title;
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GHashTable *instrument_hash;
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struct cbox_rt *rt;
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struct cbox_layer **layers;
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uint32_t layer_count;
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struct cbox_instrument **instruments;
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uint32_t instrument_count;
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struct cbox_aux_bus **aux_buses;
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uint32_t aux_bus_count;
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int transpose;
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struct cbox_engine *engine;
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struct cbox_midi_merger scene_input_merger;
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struct cbox_midi_buffer midibuf_total;
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struct cbox_midi_input **connected_inputs;
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uint32_t connected_input_count;
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gboolean enable_default_song_input, enable_default_external_input;
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struct cbox_recording_source *rec_mono_inputs, *rec_mono_outputs;
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struct cbox_recording_source *rec_stereo_inputs, *rec_stereo_outputs;
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struct cbox_adhoc_pattern *adhoc_patterns, *retired_adhoc_patterns;
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};
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extern struct cbox_scene *cbox_scene_new(struct cbox_document *document, struct cbox_engine *engine);
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extern gboolean cbox_scene_add_layer(struct cbox_scene *scene, struct cbox_layer *layer, GError **error);
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extern gboolean cbox_scene_insert_layer(struct cbox_scene *scene, struct cbox_layer *layer, int pos, GError **error);
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extern struct cbox_layer *cbox_scene_remove_layer(struct cbox_scene *scene, int pos);
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extern void cbox_scene_move_layer(struct cbox_scene *scene, unsigned int oldpos, unsigned int newpos);
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extern gboolean cbox_scene_load(struct cbox_scene *scene, const char *section, GError **error);
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extern gboolean cbox_scene_remove_instrument(struct cbox_scene *scene, struct cbox_instrument *instrument);
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extern struct cbox_aux_bus *cbox_scene_get_aux_bus(struct cbox_scene *scene, const char *name, int allow_load, GError **error);
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extern void cbox_scene_render(struct cbox_scene *scene, uint32_t nframes, float *output_buffers[], uint32_t output_channels);
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extern void cbox_scene_clear(struct cbox_scene *scene);
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extern void cbox_scene_update_connected_inputs(struct cbox_scene *scene);
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extern void cbox_scene_update_connected_outputs(struct cbox_scene *scene);
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extern gboolean cbox_scene_move_instrument_to(struct cbox_scene *scene, struct cbox_instrument *instrument, struct cbox_scene *new_scene, int dstpos, GError **error);
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extern struct cbox_instrument *cbox_scene_get_instrument_by_name(struct cbox_scene *scene, const char *name, gboolean load, GError **error);
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extern struct cbox_instrument *cbox_scene_create_instrument(struct cbox_scene *scene, const char *instrument_name, const char *engine_name, GError **error);
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extern void cbox_scene_play_adhoc_pattern(struct cbox_scene *scene, struct cbox_adhoc_pattern *ap);
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#endif
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