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400 lines
18 KiB
400 lines
18 KiB
#! /usr/bin/env python3
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# -*- coding: utf-8 -*-
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"""
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Copyright 2022, Nils Hilbricht, Germany ( https://www.hilbricht.net )
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This file is part of the Laborejo Software Suite ( https://www.laborejo.org ),
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This application is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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"""
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import logging; logger = logging.getLogger(__name__); logger.info("import")
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#Standard Library
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#Third Party
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from PyQt5 import QtCore, QtGui, QtWidgets
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#Template Modules
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from .about import About
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from .changelog import Changelog
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from .resources import *
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#User Modules
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import engine.api as api
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from engine.config import * #imports METADATA
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class Menu(object):
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def __init__(self, mainWindow):
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"""We can receive a dict of extra menu actions, which also override our hardcoded ones"""
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self.mainWindow = mainWindow
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self.ui = mainWindow.ui #just shorter to write.
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#Hover Shortcuts
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self.hoverShortcutDict = HoverActionDictionary(self.mainWindow) #for temporary hover shortcuts. key=actual key, value=QAction
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self.lastHoverAction = None #the last time the mouse hovered over a menu it was this QAction. This gets never empty again, but works because we only check it during menu KeyPressEvent
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def _rememberHover(action): self.lastHoverAction = action
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self.ui.menubar.hovered.connect(_rememberHover)
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self._originalMenuKeyPressEvent = self.ui.menubar.keyPressEvent
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self.ui.menubar.keyPressEvent = self.menuKeyPressInterceptor
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#Order Matters. First is inserted first
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self._setupFileMenu()
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self._setupEditMenu()
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self._setupHelpMenu()
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self._setupDebugMenu() #Setup the provided debug menu, keep it separate from actual code
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#Set the label of undo and redo to show the info the api provides
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api.callbacks.historyChanged.append(self.renameUndoRedoByHistory)
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def renameUndoRedoByHistory(self, undoList, redoList):
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undoString = QtCore.QCoreApplication.translate("TemplateMainWindow", "Undo")
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redoString = QtCore.QCoreApplication.translate("TemplateMainWindow", "Redo")
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if undoList:
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undoInfo = QtCore.QCoreApplication.translate("NOOPengineHistory", undoList[-1])
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self.ui.actionUndo.setText(undoString +": {}".format(undoInfo))
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self.ui.actionUndo.setEnabled(True)
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else:
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self.ui.actionUndo.setText(undoString)
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self.ui.actionUndo.setEnabled(False)
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if redoList:
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redoInfo = QtCore.QCoreApplication.translate("NOOPengineHistory", redoList[-1])
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self.ui.actionRedo.setText(redoString + ": {}".format(redoInfo))
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self.ui.actionRedo.setEnabled(True)
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else:
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self.ui.actionRedo.setText(redoString)
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self.ui.actionRedo.setEnabled(False)
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def _setupHelpMenu(self):
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self.addSubmenu("menuHelp", QtCore.QCoreApplication.translate("TemplateMainWindow", "Help"))
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self.addMenuEntry("menuHelp", "actionAbout", QtCore.QCoreApplication.translate("TemplateMainWindow", "About and Tips"), connectedFunction=self.mainWindow.about.show)
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self.addMenuEntry("menuHelp", "actionUser_Manual", QtCore.QCoreApplication.translate("TemplateMainWindow", "User Manual"), connectedFunction=self.mainWindow.userManual.show)
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self.addMenuEntry("menuHelp", "actionChangelog", QtCore.QCoreApplication.translate("TemplateMainWindow", "News and Changelog"), connectedFunction=self.mainWindow.changelog.show)
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def _setupEditMenu(self):
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self.addSubmenu("menuEdit", QtCore.QCoreApplication.translate("TemplateMainWindow", "Edit"))
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self.addMenuEntry("menuEdit", "actionUndo", QtCore.QCoreApplication.translate("TemplateMainWindow", "Undo"), connectedFunction=api.undo, shortcut="Ctrl+Z")
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self.addMenuEntry("menuEdit", "actionRedo", QtCore.QCoreApplication.translate("TemplateMainWindow", "Redo"), connectedFunction=api.redo, shortcut="Ctrl+Shift+Z")
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def _setupFileMenu(self):
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self.addSubmenu("menuFile", QtCore.QCoreApplication.translate("TemplateMainWindow", "File"))
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self.addMenuEntry("menuFile", "actionSave", QtCore.QCoreApplication.translate("TemplateMainWindow", "Save"), connectedFunction=api.save, shortcut="Ctrl+S")
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self.addMenuEntry("menuFile", "actionQuit", QtCore.QCoreApplication.translate("TemplateMainWindow", "Quit (without saving)"), connectedFunction=self.mainWindow.nsmClient.serverSendExitToSelf, shortcut="Ctrl+Q")
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def _setupDebugMenu(self):
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"""Debug entries are not translated"""
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def guiCallback_menuDebugVisibility(state):
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print (state)
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self.ui.menuDebug.menuAction().setVisible(state)
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api.session.guiSharedDataToSave["actionToggle_Debug_Menu_Visibility"] = state
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self.addSubmenu("menuDebug", "Debug")
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self.addMenuEntry("menuDebug", "actionToggle_Debug_Menu_Visibility", "Toggle Debug Menu Visibility", connectedFunction=guiCallback_menuDebugVisibility, shortcut="Ctrl+Alt+Shift+D")
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self.ui.actionToggle_Debug_Menu_Visibility.setCheckable(True)
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self.ui.actionToggle_Debug_Menu_Visibility.setEnabled(True)
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self.addMenuEntry("menuDebug", "actionRun_Script_File", "Run Script File", connectedFunction=self.mainWindow.debugScriptRunner.run) #runs the file debugscript.py in our session dir.
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self.addMenuEntry("menuDebug", "actionEmpty_Menu_Entry", "Empty Menu Entry")
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deleteSessionText = "Delete our session data and exit: {}".format(self.mainWindow.nsmClient.ourPath) #Include the to-be-deleted path into the menu text. Better verbose than sorry.
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self.addMenuEntry("menuDebug", "actionReset_Own_Session_Data", deleteSessionText, connectedFunction=self.mainWindow.nsmClient.debugResetDataAndExit)
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#Now that the actions are connected we can create the initial setup
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if not "actionToggle_Debug_Menu_Visibility" in api.session.guiSharedDataToSave:
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api.session.guiSharedDataToSave["actionToggle_Debug_Menu_Visibility"] = False
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state = api.session.guiSharedDataToSave["actionToggle_Debug_Menu_Visibility"]
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self.ui.actionToggle_Debug_Menu_Visibility.setChecked(state) #does not trigger the connected action...
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self.ui.menuDebug.menuAction().setVisible(state) #...therefore we hide manually.
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def menuKeyPressInterceptor(self, event):
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"""
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Triggered when a menu is open and mouse hovers over a menu.
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Menu Entries without their own shortcut can be temporarily assigned one of the ten
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number keypad keys as shortcuts.
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If the numpad key is already in use it will be rerouted (freed first).
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"""
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strings = set(("Num+1", "Num+2", "Num+3", "Num+4", "Num+5", "Num+6", "Num+7", "Num+8", "Num+9", "Num+0"))
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if self.lastHoverAction and (not self.lastHoverAction.menu()) and event.modifiers() == QtCore.Qt.KeypadModifier and ((not self.lastHoverAction.shortcut().toString()) or self.lastHoverAction.shortcut().toString() in strings):
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key = event.text() #just number 0-9 #event.key() is 49, 50...
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self.hoverShortcutDict[key] = self.lastHoverAction
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event.accept()
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else:
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self._originalMenuKeyPressEvent(event)
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def addSubmenu(self, submenuActionAsString, text):
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"""
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Returns the submenu.
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submenuActionAsString is something like menuHelp
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It is not possible to create nested submenus yet.
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text must already be translated.
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If the menu already exists (decided by submenuActionAsString, not by text) it will be
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returned instead."""
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try:
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return getattr(self.ui, submenuActionAsString)
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except AttributeError:
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pass
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setattr(self.ui, submenuActionAsString, QtWidgets.QMenu(self.ui.menubar))
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menu = getattr(self.ui, submenuActionAsString)
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menu.setObjectName(submenuActionAsString)
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menu.menuAction().setObjectName(submenuActionAsString)
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menu.setTitle(text)
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self.ui.menubar.addAction(menu.menuAction())
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return menu
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def getSubmenuOrder(self):
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"""Returns a list of strings with submenu names, compatible with orderSubmenus"""
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#text() shows the translated string. We wan't the attribute name like actionEdit
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#action.objectName() gives us the name, but only if set. QtDesigner does not set.
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#action.menu().objectName() works.
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listOfStrings = []
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for a in self.ui.menubar.actions():
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if a.menu():
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listOfStrings.append(a.menu().objectName())
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else: #separator
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listOfStrings.append(None)
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return listOfStrings
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def getTemplateSubmenus(self):
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"""Returns a list of strings with submenu names, compatible with orderSubmenus.
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Only contains the ones set in the template.
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Not in order."""
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#Hardcoded.
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return ["menuFile", "menuEdit", "menuHelp", "menuDebug"]
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def getClientSubmenus(self):
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"""opposite of getTemplateSubmenus.
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In order"""
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allMenus = self.getSubmenuOrder()
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templateMenus = self.getTemplateSubmenus()
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return [st for st in allMenus if st not in templateMenus]
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def orderSubmenus(self, listOfStrings):
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"""sort after listOfStrings.
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List of strings can contain None to insert a separator at this position.
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It is expected that you give the complete list of menus."""
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self.ui.menubar.clear()
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for submenuActionAsString in listOfStrings:
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if submenuActionAsString:
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menu = getattr(self.ui, submenuActionAsString)
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self.ui.menubar.addAction(menu.menuAction())
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else:
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self.ui.menubar.addSeparator()
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def hideSubmenu(self, submenu:str):
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menuAction = getattr(self.ui, submenu).menuAction()
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menuAction.setVisible(False)
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def removeSubmenu(self, submenuAction:str):
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raise NotImplementedError #TODO
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def addMenuEntry(self, submenu, actionAsString:str, text:str, connectedFunction=None, shortcut:str="", tooltip:str="", iconResource:str="", checkable=False, startChecked=False):
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"""
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parameterstrings must already be translated.
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Returns the QAction
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Add a new menu entry to an existing submenu.
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If you want a new submenu use the create submenu function first.
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submenu is the actual menu action name, like "menuHelp". You need to know the variable names.
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actionAsString is the unique action name including the word "action", text is the display name. Text must be already translated,
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actionAsString must never be translated.
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shortcut is an optional string like "Ctrl+Shift+Z"
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If the action already exists (decided by submenuActionAsString, not by text) it will be
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returned instead.
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"""
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try:
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return getattr(self.ui, actionAsString)
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except AttributeError:
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pass
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setattr(self.ui, actionAsString, QtWidgets.QAction(self.mainWindow))
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action = getattr(self.ui, actionAsString)
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action.setObjectName(actionAsString)
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action.setText(text) #Text must already be translated
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action.setToolTip(tooltip) #Text must already be translated
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if iconResource:
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assert QtCore.QFile.exists(iconResource)
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ico = QtGui.QIcon(iconResource)
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action.setIcon(ico)
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if checkable:
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action.setCheckable(True)
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action.setChecked(startChecked)
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self.connectMenuEntry(actionAsString, connectedFunction, shortcut)
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submenu = getattr(self.ui, submenu)
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submenu.addAction(action)
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return action
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def hideMenuEntry(self, menuAction:str):
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action = getattr(self.ui, menuAction)
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action.setVisible(False)
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def removeMenuEntry(self, menuAction:str):
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raise NotImplementedError #TODO
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def addSeparator(self, submenu):
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submenu = getattr(self.ui, submenu)
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submenu.addSeparator()
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def connectMenuEntry(self, actionAsString, connectedFunction, shortcut=""):
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"""
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Returns the submenu.
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Disconnects the old action first
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shortcut is an optional string like "Ctrl+Shift+Z"
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You can give None for connectedFunction. That makes automatisation in the program easier.
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However it is possible to set a shortcut without a connectedFunction.
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Also this helps to disconnect a menu entry of all its function.
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"""
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action = getattr(self.ui, actionAsString)
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try:
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action.triggered.disconnect()
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except TypeError:
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#Action has no connected function on triggered-signal.
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pass
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if connectedFunction:
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action.triggered.connect(connectedFunction)
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if shortcut:
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action.setShortcut(shortcut)
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return action
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def disable(self):
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"""This is meant for a short temporary disabling."""
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for a in self.mainWindow.findChildren(QtWidgets.QAction):
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if not a.menu():
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a.setEnabled(False)
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def enable(self):
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for a in self.mainWindow.findChildren(QtWidgets.QAction):
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a.setEnabled(True)
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self.renameUndoRedoByHistory(*api.getUndoLists())
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class HoverActionDictionary(dict):
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"""Key = number from 0-9 as string
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Value = QAction
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Singleton.
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"""
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def __init__(self, mainWindow, *args):
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self.mainWindow = mainWindow
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if not "hoverActionDictionary" in api.session.guiSharedDataToSave:
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# key = action.text() , value = key sequence as text 'Num3+' key. Yes, the plus is in the string
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# Basically both values and keys should be unique.
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api.session.guiSharedDataToSave["hoverActionDictionary"] = {}
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dict.__init__(self, args)
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self.qShortcuts = {
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"1" : QtCore.Qt.KeypadModifier+QtCore.Qt.Key_1,
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"2" : QtCore.Qt.KeypadModifier+QtCore.Qt.Key_2,
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"3" : QtCore.Qt.KeypadModifier+QtCore.Qt.Key_3,
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"4" : QtCore.Qt.KeypadModifier+QtCore.Qt.Key_4,
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"5" : QtCore.Qt.KeypadModifier+QtCore.Qt.Key_5,
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"6" : QtCore.Qt.KeypadModifier+QtCore.Qt.Key_6,
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"7" : QtCore.Qt.KeypadModifier+QtCore.Qt.Key_7,
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"8" : QtCore.Qt.KeypadModifier+QtCore.Qt.Key_8,
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"9" : QtCore.Qt.KeypadModifier+QtCore.Qt.Key_9,
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"0" : QtCore.Qt.KeypadModifier+QtCore.Qt.Key_0,
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}
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dict.__setitem__(self, "0", None)
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dict.__setitem__(self, "1", None)
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dict.__setitem__(self, "2", None)
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dict.__setitem__(self, "3", None)
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dict.__setitem__(self, "4", None)
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dict.__setitem__(self, "5", None)
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dict.__setitem__(self, "6", None)
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dict.__setitem__(self, "7", None)
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dict.__setitem__(self, "8", None)
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dict.__setitem__(self, "9", None)
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"""
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for i in range(10):
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emptyAction = QtWidgets.QAction("empty{}".format(i))
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self.mainWindow.addAction(emptyAction) #no actions without a widget
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emptyAction.triggered.connect(api.nothing)
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emptyAction.setShortcut(QtGui.QKeySequence(self.qShortcuts[str(i)]))
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dict.__setitem__(self, str(i), emptyAction)
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"""
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#Load the hover shortcuts from last session.
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#We assume the shortcuts are clean and there is no mismatch or ambiguity.
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if "hoverActionDictionary" in api.session.guiSharedDataToSave: # key = action.text() , value = key sequence as text 'Num3+' key. Yes, the plus is in the string
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for action in self.mainWindow.findChildren(QtWidgets.QAction): #search the complete menu
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#TODO: if the menu label changes, maybe through translation, this will break. Non-critical, but annoying. Find a way to find unique ids.
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if action.text() in api.session.guiSharedDataToSave["hoverActionDictionary"]: #A saved action was found
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keySequenceAsString = api.session.guiSharedDataToSave["hoverActionDictionary"][action.text()]
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justTheNumberAsString = keySequenceAsString[-1 ] #-1 is a number as string
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action.setShortcut(QtGui.QKeySequence(self.qShortcuts[justTheNumberAsString]))
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dict.__setitem__(self, justTheNumberAsString, action) #does not trigger our own set item!
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def __setitem__(self, key, menuAction):
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"""key is a string of a single number 0-9"""
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assert key in "0 1 2 3 4 5 6 7 8 9".split()
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try:
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self[key].setShortcut(QtGui.QKeySequence()) #reset the action that previously had that shortcut
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except AttributeError:
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pass
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#Remove old entry from save dict if shortcut already in there. shortcut is the value, so we have to do it by iteration
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for k,v in api.session.guiSharedDataToSave["hoverActionDictionary"].items():
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if v == "Num+"+key:
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del api.session.guiSharedDataToSave["hoverActionDictionary"][k]
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break
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assert not key in api.session.guiSharedDataToSave["hoverActionDictionary"].values()
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try:
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dict.__setitem__(self, menuAction.shortcut().toString()[-1], None) #-1 is a number as string
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except IndexError:
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pass
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menuAction.setShortcut(QtGui.QKeySequence()) #reset the new action to remove existing shortcuts
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menuAction.setShortcut(QtGui.QKeySequence(self.qShortcuts[key]))
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api.session.guiSharedDataToSave["hoverActionDictionary"][menuAction.text()] = "Num+"+key
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dict.__setitem__(self, key, menuAction)
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