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243 lines
6.4 KiB
243 lines
6.4 KiB
/*
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Calf Box, an open source musical instrument.
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Copyright (C) 2010 Krzysztof Foltman
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CBOX_DSPMATH_H
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#define CBOX_DSPMATH_H
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#define CBOX_BLOCK_SIZE 16
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#include <complex.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <math.h>
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#include <memory.h>
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#ifndef M_PI
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#include <glib.h>
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#define M_PI G_PI
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#endif
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typedef float cbox_sample_t;
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struct cbox_sincos
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{
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float sine;
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float cosine;
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float prewarp;
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float prewarp2;
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};
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static inline float hz2w(float hz, float sr)
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{
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return M_PI * hz / (2 * sr);
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}
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static inline float cerp_naive(float v0, float v1, float v2, float v3, float f)
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{
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float x0 = -1;
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float x1 = 0;
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float x2 = 1;
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float x3 = 2;
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float l0 = ((f - x1) * (f - x2) * (f - x3)) / ( (x0 - x1) * (x0 - x2) * (x0 - x3));
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float l1 = ((f - x0) * (f - x2) * (f - x3)) / ((x1 - x0) * (x1 - x2) * (x1 - x3));
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float l2 = ((f - x0) * (f - x1) * (f - x3)) / ((x2 - x0) * (x2 - x1) * (x2 - x3));
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float l3 = ((f - x0) * (f - x1) * (f - x2)) / ((x3 - x0) * (x3 - x1) * (x3 - x2) );
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return v0 * l0 + v1 * l1 + v2 * l2 + v3 * l3;
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}
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static inline float cerp(float v0, float v1, float v2, float v3, float f)
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{
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f += 1;
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float d0 = (f - 0);
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float d1 = (f - 1);
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float d2 = (f - 2);
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float d3 = (f - 3);
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float d03 = (d0 * d3) * (1.0 / 2.0);
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float d12 = (d03 + 1) * (1.0 / 3.0);
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float l0 = -d12 * d3;
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float l1 = d03 * d2;
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float l2 = -d03 * d1;
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float l3 = d12 * d0;
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float y = v0 * l0 + v1 * l1 + v2 * l2 + v3 * l3;
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// printf("%f\n", y - cerp_naive(v0, v1, v2, v3, f - 1));
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return y;
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}
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static inline float sanef(float v)
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{
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if (fabs(v) < (1.0 / (65536.0 * 65536.0)))
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return 0;
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return v;
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}
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static inline void sanebf(float *buf)
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{
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for (int i = 0; i < CBOX_BLOCK_SIZE; ++i)
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buf[i] = sanef(buf[i]);
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}
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static inline void copybf(float *to, float *from)
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{
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memcpy(to, from, sizeof(float) * CBOX_BLOCK_SIZE);
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}
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static inline void zerobf(float *to)
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{
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for (int i = 0; i < CBOX_BLOCK_SIZE; ++i)
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to[i] = 0.f;
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}
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static inline float cent2factor(float cent)
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{
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return powf(2.0, cent * (1.f / 1200.f)); // I think this may be optimised using exp()
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}
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static inline float dB2gain(float dB)
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{
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return powf(2.f, dB * (1.f / 6.f));
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}
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static inline float dB2gain_simple(float dB)
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{
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if (dB <= -96)
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return 0;
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return powf(2.f, dB * (1.f / 6.f));
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}
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static inline float gain2dB_simple(float gain)
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{
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static const float sixoverlog2 = 8.656170245333781; // 6.0 / logf(2.f);
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if (gain < (1.f / 65536.f))
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return -96.f;
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return sixoverlog2 * logf(gain);
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}
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static inline float deg2rad(float deg)
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{
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return deg * (float)(M_PI / 180.f);
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}
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static inline float rad2deg(float rad)
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{
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return rad * (float)(180.f / M_PI);
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}
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// Do a butterfly operation:
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// dst1 = src1 + e^iw_1*src2
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// dst2 = src1 + e^iw_2*src2 (w = phase * 2pi / ANALYSIS_BUFFER_SIZE)
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static inline void butterfly(complex float *dst1, complex float *dst2, complex float src1, complex float src2, complex float eiw1, complex float eiw2)
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{
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*dst1 = src1 + eiw1 * src2;
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*dst2 = src1 + eiw2 * src2;
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}
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struct cbox_gain
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{
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float db_gain;
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float lin_gain;
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float old_lin_gain;
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float pos;
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float delta;
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};
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static inline void cbox_gain_init(struct cbox_gain *gain)
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{
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gain->db_gain = 0;
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gain->lin_gain = 1;
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gain->old_lin_gain = 1;
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gain->pos = 1;
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gain->delta = 1 / (44100 * 0.1); // XXXKF ballpark
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}
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static inline void cbox_gain_set_db(struct cbox_gain *gain, float db)
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{
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if (gain->db_gain == db)
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return;
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gain->db_gain = db;
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gain->old_lin_gain = gain->old_lin_gain + (gain->lin_gain - gain->old_lin_gain) * gain->pos;
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gain->lin_gain = dB2gain(db);
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gain->pos = 0;
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}
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#define CBOX_GAIN_APPLY_LOOP(gain, nsamples, code) \
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{ \
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double pos = (gain)->pos; \
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double span = (gain)->lin_gain - (gain)->old_lin_gain; \
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double start = (gain)->old_lin_gain; \
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double step = (gain)->delta; \
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if (pos >= 1) { \
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double tgain = gain->lin_gain; \
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for (uint32_t i = 0; i < (nsamples); ++i) { \
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code(i, tgain) \
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} \
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} else { \
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if (pos + (nsamples) * step < 1.0) { \
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for (uint32_t i = 0; i < (nsamples); ++i) { \
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double tgain = start + (pos + i * step) * span; \
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code(i, tgain) \
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} \
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gain->pos += (nsamples) * step; \
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} \
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else { \
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for (uint32_t i = 0; i < (nsamples); ++i) { \
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code(i, (start + pos * span)) \
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pos = (pos + step < 1.0 ? pos + step : 1.0); \
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} \
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gain->pos = 1.0; \
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} \
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} \
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}
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#define CBOX_GAIN_ADD_MONO(i, gain) \
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dest1[i] += src1[i] * gain;
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static inline void cbox_gain_add_mono(struct cbox_gain *gain, float *dest1, const float *src1, uint32_t nsamples)
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{
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CBOX_GAIN_APPLY_LOOP(gain, nsamples, CBOX_GAIN_ADD_MONO);
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}
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#define CBOX_GAIN_ADD_STEREO(i, gain) \
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dest1[i] += src1[i] * gain, dest2[i] += src2[i] * gain;
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static inline void cbox_gain_add_stereo(struct cbox_gain *gain, float *dest1, const float *src1, float *dest2, const float *src2, uint32_t nsamples)
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{
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CBOX_GAIN_APPLY_LOOP(gain, nsamples, CBOX_GAIN_ADD_STEREO);
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}
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#define CBOX_GAIN_COPY_MONO(i, gain) \
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dest1[i] = src1[i] * gain;
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static inline void cbox_gain_copy_mono(struct cbox_gain *gain, float *dest1, const float *src1, uint32_t nsamples)
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{
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CBOX_GAIN_APPLY_LOOP(gain, nsamples, CBOX_GAIN_COPY_MONO);
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}
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#define CBOX_GAIN_COPY_STEREO(i, gain) \
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dest1[i] = src1[i] * gain, dest2[i] = src2[i] * gain;
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static inline void cbox_gain_copy_stereo(struct cbox_gain *gain, float *dest1, const float *src1, float *dest2, const float *src2, uint32_t nsamples)
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{
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CBOX_GAIN_APPLY_LOOP(gain, nsamples, CBOX_GAIN_COPY_STEREO);
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}
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#endif
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