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355 lines
11 KiB
355 lines
11 KiB
/*
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Calf Box, an open source musical instrument.
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Copyright (C) 2010-2011 Krzysztof Foltman
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include "config-api.h"
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#include "dspmath.h"
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#include "module.h"
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#include "onepole-float.h"
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#include <glib.h>
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#include <malloc.h>
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#include <math.h>
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#include <memory.h>
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#include <sndfile.h>
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#include <stdio.h>
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#include <stdlib.h>
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// The reverb structure is based on this article:
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// http://www.spinsemi.com/knowledge_base/effects.html#Reverberation
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#define DELAY_BUFFER 1024
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#define ALLPASS_BUFFER 2048
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struct allpass_param
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{
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int delay;
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float diffusion;
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};
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struct cbox_reverb_leg_params
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{
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int delay_length;
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int allpass_units;
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struct allpass_param allpasses[0];
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};
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struct cbox_reverb_leg
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{
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struct cbox_reverb_leg_params *params;
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float (*allpass_storage)[ALLPASS_BUFFER];
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float delay_storage[DELAY_BUFFER];
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struct cbox_onepolef_state filter_state;
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float buffer[CBOX_BLOCK_SIZE];
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};
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static struct cbox_reverb_leg_params *leg_params_new(int delay_length, int allpasses, const struct allpass_param *allpass_params)
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{
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struct cbox_reverb_leg_params *p = malloc(sizeof(struct cbox_reverb_leg_params) + sizeof(struct allpass_param) * allpasses);
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p->delay_length = delay_length;
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p->allpass_units = allpasses;
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if (allpass_params)
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{
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for (int i = 0; i < allpasses; i++)
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memcpy(&p->allpasses[i], &allpass_params[i], sizeof(struct allpass_param));
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}
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return p;
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}
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static void cbox_reverb_leg_reset(struct cbox_reverb_leg *leg)
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{
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cbox_onepolef_reset(&leg->filter_state);
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int i;
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for (int a = 0; a < leg->params->allpass_units; a++)
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for (i = 0; i < ALLPASS_BUFFER; i++)
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leg->allpass_storage[a][i] = 0.f;
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for (i = 0; i < DELAY_BUFFER; i++)
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leg->delay_storage[i] = 0.f;
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}
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static void cbox_reverb_leg_init(struct cbox_reverb_leg *leg)
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{
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leg->allpass_storage = malloc(leg->params->allpass_units * ALLPASS_BUFFER * sizeof(float));
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cbox_reverb_leg_reset(leg);
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}
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static void cbox_reverb_leg_cleanup(struct cbox_reverb_leg *leg)
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{
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free(leg->params);
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free(leg->allpass_storage);
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}
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#define MODULE_PARAMS reverb_params
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struct reverb_params
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{
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float decay_time;
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float wetamt;
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float dryamt;
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float lowpass, highpass;
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};
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struct reverb_state
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{
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struct cbox_reverb_leg *legs;
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int leg_count;
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int total_time;
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};
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struct reverb_module
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{
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struct cbox_module module;
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struct cbox_onepolef_coeffs filter_coeffs[2];
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struct reverb_params *params, *old_params;
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struct reverb_state *state;
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float gain;
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int pos;
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};
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gboolean reverb_process_cmd(struct cbox_command_target *ct, struct cbox_command_target *fb, struct cbox_osc_command *cmd, GError **error)
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{
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struct reverb_module *m = (struct reverb_module *)ct->user_data;
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EFFECT_PARAM("/wet_amt", "f", wetamt, double, dB2gain_simple, -100, 100) else
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EFFECT_PARAM("/dry_amt", "f", dryamt, double, dB2gain_simple, -100, 100) else
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EFFECT_PARAM("/decay_time", "f", decay_time, double, , 500, 5000) else
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EFFECT_PARAM("/lowpass", "f", lowpass, double, , 30, 20000) else
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EFFECT_PARAM("/highpass", "f", highpass, double, , 30, 20000) else
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if (!strcmp(cmd->command, "/status") && !strcmp(cmd->arg_types, ""))
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{
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if (!cbox_check_fb_channel(fb, cmd->command, error))
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return FALSE;
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return cbox_execute_on(fb, NULL, "/wet_amt", "f", error, gain2dB_simple(m->params->wetamt)) &&
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cbox_execute_on(fb, NULL, "/dry_amt", "f", error, gain2dB_simple(m->params->dryamt)) &&
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cbox_execute_on(fb, NULL, "/decay_time", "f", error, m->params->decay_time) &&
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cbox_execute_on(fb, NULL, "/lowpass", "f", error, m->params->lowpass) &&
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cbox_execute_on(fb, NULL, "/highpass", "f", error, m->params->highpass) &&
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CBOX_OBJECT_DEFAULT_STATUS(&m->module, fb, error);
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}
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else
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return cbox_object_default_process_cmd(ct, fb, cmd, error);
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return TRUE;
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}
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void reverb_process_event(struct cbox_module *module, const uint8_t *data, uint32_t len)
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{
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// struct reverb_module *m = (struct reverb_module *)module;
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}
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static void cbox_reverb_process_leg(struct reverb_module *m, int u)
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{
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int pos;
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int dv;
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float *storage;
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struct reverb_state *state = m->state;
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struct cbox_reverb_leg *b = &state->legs[u];
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int uprev = u ? (u - 1) : (state->leg_count - 1);
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struct cbox_reverb_leg *bprev = &state->legs[uprev];
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float gain = m->gain;
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pos = m->pos;
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storage = bprev->delay_storage;
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float *buf = b->buffer;
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for (int i = 0; i < CBOX_BLOCK_SIZE; i++)
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{
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buf[i] += cbox_onepolef_process_sample(&b->filter_state, &m->filter_coeffs[u&1], storage[pos & (DELAY_BUFFER - 1)] * gain);
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pos++;
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}
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int units = b->params->allpass_units;
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for (int a = 0; a < units; a++)
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{
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pos = m->pos;
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storage = b->allpass_storage[a];
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dv = b->params->allpasses[a].delay;
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float w = b->params->allpasses[a].diffusion;
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for (int i = 0; i < CBOX_BLOCK_SIZE; i++)
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{
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float dry = buf[i];
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float out = dry;
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float delayed = storage[pos & (ALLPASS_BUFFER - 1)];
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float feedback = sanef(out - w * delayed);
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buf[i] = sanef(feedback * w + delayed);
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storage[(pos + dv) & (ALLPASS_BUFFER - 1)] = feedback;
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pos++;
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}
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}
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pos = m->pos;
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storage = b->delay_storage;
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dv = b->params->delay_length - (u == 0 ? CBOX_BLOCK_SIZE : 0);
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for (int i = 0; i < CBOX_BLOCK_SIZE; i++)
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{
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storage[(pos + dv) & (DELAY_BUFFER - 1)] = buf[i];
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pos++;
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}
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}
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void reverb_process_block(struct cbox_module *module, cbox_sample_t **inputs, cbox_sample_t **outputs)
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{
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struct reverb_module *m = (struct reverb_module *)module;
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struct reverb_params *p = m->params;
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float dryamt = p->dryamt;
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float wetamt = p->wetamt;
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struct reverb_state *s = m->state;
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if (p != m->old_params)
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{
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float tpdsr = 2.f * M_PI * m->module.srate_inv;
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cbox_onepolef_set_lowpass(&m->filter_coeffs[0], p->lowpass * tpdsr);
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cbox_onepolef_set_highpass(&m->filter_coeffs[1], p->highpass * tpdsr);
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float rv = p->decay_time * m->module.srate / 1000;
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m->gain = pow(0.001, s->total_time / (rv * s->leg_count / 2));
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m->old_params = p;
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}
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int mid = s->leg_count >> 1;
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memcpy(s->legs[0].buffer, inputs[0], CBOX_BLOCK_SIZE * sizeof(float));
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memcpy(s->legs[mid].buffer, inputs[1], CBOX_BLOCK_SIZE * sizeof(float));
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for (int u = 1; u < mid; u++)
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{
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for (int i = 0; i < CBOX_BLOCK_SIZE; i++)
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s->legs[u].buffer[i] = 0.f;
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for (int i = 0; i < CBOX_BLOCK_SIZE; i++)
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s->legs[u + mid].buffer[i] = 0.f;
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}
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for (int u = 0; u < s->leg_count; u++)
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cbox_reverb_process_leg(m, u);
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for (int i = 0; i < CBOX_BLOCK_SIZE; i++)
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outputs[0][i] = inputs[0][i] * dryamt + s->legs[mid - 1].buffer[i] * wetamt;
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for (int i = 0; i < CBOX_BLOCK_SIZE; i++)
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outputs[1][i] = inputs[1][i] * dryamt + s->legs[s->leg_count - 1].buffer[i] * wetamt;
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m->pos += CBOX_BLOCK_SIZE;
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}
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static void reverb_destroyfunc(struct cbox_module *module_)
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{
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struct reverb_module *m = (struct reverb_module *)module_;
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free(m->params);
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for (int i = 0; i < m->state->leg_count; i++)
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cbox_reverb_leg_cleanup(&m->state->legs[i]);
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free(m->state->legs);
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free(m->state);
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}
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static struct reverb_state *create_reverb_state(int leg_count, ...)
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{
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struct reverb_state *state = malloc(sizeof(struct reverb_state));
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state->leg_count = leg_count;
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state->legs = malloc(state->leg_count * sizeof(struct cbox_reverb_leg));
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va_list va;
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va_start(va, leg_count);
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state->total_time = 0;
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for (int u = 0; u < state->leg_count; u++)
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{
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int delay_length = va_arg(va, int);
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int allpasses = va_arg(va, int);
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state->total_time += delay_length;
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state->legs[u].params = leg_params_new(delay_length, allpasses, NULL);
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for (int i = 0; i < allpasses; i++)
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{
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struct allpass_param *ap = &state->legs[u].params->allpasses[i];
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ap->delay = va_arg(va, int);
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ap->diffusion = va_arg(va, double);
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state->total_time += ap->delay * ap->diffusion; // very rough approximation
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}
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}
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va_end(va);
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for (int u = 0; u < state->leg_count; u++)
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cbox_reverb_leg_init(&state->legs[u]);
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return state;
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}
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MODULE_CREATE_FUNCTION(reverb)
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{
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static int inited = 0;
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if (!inited)
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{
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inited = 1;
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}
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struct reverb_module *m = malloc(sizeof(struct reverb_module));
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CALL_MODULE_INIT(m, 2, 2, reverb);
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m->module.process_event = reverb_process_event;
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m->module.process_block = reverb_process_block;
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m->pos = 0;
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m->old_params = NULL;
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m->params = malloc(sizeof(struct reverb_params));
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m->params->decay_time = cbox_config_get_float(cfg_section, "decay_time", 1000);
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m->params->dryamt = cbox_config_get_gain_db(cfg_section, "dry_gain", 0.f);
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m->params->wetamt = cbox_config_get_gain_db(cfg_section, "wet_gain", -6.f);
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m->state = create_reverb_state(4,
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133, 3,
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731, 0.45,
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873, 0.5,
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1215, 0.55,
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461, 3,
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1054, 0.5,
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1519, 0.5,
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973, 0.5,
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251, 3,
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617, 0.45,
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941, 0.5,
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1277, 0.55,
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379, 3,
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1119, 0.5,
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1477, 0.5,
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933, 0.5);
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#if 0
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m->state = create_reverb_state(2,
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133, 6,
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1573, 0.35,
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587, 0.35,
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921, 0.45,
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605, 0.5,
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1051, 0.45,
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397, 0.5,
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251, 6,
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1561, 0.35,
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594, 0.35,
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927, 0.55,
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611, 0.5,
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1147, 0.55,
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393, 0.5);
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#endif
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m->params->lowpass = cbox_config_get_float(cfg_section, "lowpass", 8000.f);
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m->params->highpass = cbox_config_get_float(cfg_section, "highpass", 35.f);
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return &m->module;
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}
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struct cbox_module_keyrange_metadata reverb_keyranges[] = {
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};
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struct cbox_module_livecontroller_metadata reverb_controllers[] = {
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};
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DEFINE_MODULE(reverb, 2, 2)
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