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@ -1,2 +1,4 @@ |
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config.h |
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build/ |
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experiments/testcpp |
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!experiments/testcpp.cpp |
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@ -0,0 +1,88 @@ |
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//g++ testcpp.cpp -o testcpp $(pkg-config --cflags --libs glib-2.0)
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//g++ testcpp.cpp -o testcpp -Wall -lcalfbox-lss-static $(pkg-config --cflags --libs glib-2.0) -lm -luuid -lsndfile -ljack
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#include <iostream> |
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extern "C" { |
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#include <glib.h> |
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#include <calfbox/app.h> |
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#include <calfbox/auxbus.h> |
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#include <calfbox/blob.h> |
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#include <calfbox/cmd.h> |
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#include <calfbox/config-api.h> |
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#include <calfbox/dom.h> |
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#include <calfbox/engine.h> |
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#include <calfbox/eq.h> |
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#include <calfbox/errors.h> |
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#include <calfbox/fifo.h> |
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#include <calfbox/hwcfg.h> |
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#include <calfbox/instr.h> |
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#include <calfbox/io.h> |
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#include <calfbox/layer.h> |
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#include <calfbox/master.h> |
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#include <calfbox/meter.h> |
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#include <calfbox/midi.h> |
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#include <calfbox/mididest.h> |
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#include <calfbox/module.h> |
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#include <calfbox/pattern.h> |
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#include <calfbox/pattern-maker.h> |
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#include <calfbox/prefetch_pipe.h> |
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#include <calfbox/recsrc.h> |
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#include <calfbox/rt.h> |
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#include <calfbox/sampler.h> |
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#include <calfbox/sampler_layer.h> |
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#include <calfbox/sampler_prg.h> |
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#include <calfbox/scene.h> |
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#include <calfbox/scripting.h> |
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#include <calfbox/seq.h> |
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#include <calfbox/sfzloader.h> |
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#include <calfbox/sfzparser.h> |
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#include <calfbox/song.h> |
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#include <calfbox/tarfile.h> |
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#include <calfbox/track.h> |
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#include <calfbox/wavebank.h> |
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} |
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struct cbox_environment |
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{ |
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struct cbox_document *document; |
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struct cbox_engine *engine; |
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struct cbox_rt *realtime; |
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struct cbox_io io; |
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struct cbox_open_params params; |
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struct cbox_layer *layer; |
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struct cbox_scene *scene; |
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void *arg; |
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gchar *context; |
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}; |
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struct cbox_environment env; |
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int main() { |
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// Example function call - replace this with actual usage
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std::cout << "Hello World!\n"; |
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cbox_dom_init(); |
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env.document = cbox_document_new(); |
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env.realtime = cbox_rt_new(env.document); |
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env.engine = cbox_engine_new(env.document, env.realtime); |
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env.context = NULL; |
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env.realtime->engine = env.engine; //inject engine into realtime struct
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cbox_config_init(""); |
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//Autoconnect our jack outputs to system out
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cbox_config_set_string("io", "out_1", "#1"); |
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cbox_config_set_string("io", "out_2", "#2"); |
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cbox_config_set_string("io", "midi", "*a2j:.*"); |
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cbox_config_set_string("io", "client_name", "sfzload"); |
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cbox_config_set_int("io", "enable_common_midi_input", 1); //last is a bool. This is the default, let's call it anyway.
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return 0; |
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} |
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