Sampled Instrument Player with static and monolithic design. All instruments are built-in.
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3 years ago
#! /usr/bin/env python3
# -*- coding: utf-8 -*-
"""
Copyright 2022, Nils Hilbricht, Germany ( https://www.hilbricht.net )
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This file is part of the Laborejo Software Suite ( https://www.laborejo.org ),
This application is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
"""
import logging; logger = logging.getLogger(__name__); logger.info("import")
#Standard Library
#Third Party
from PyQt5 import QtCore, QtGui, QtWidgets
#Our Qt
from template.qtgui.helper import ToggleSwitch,FancySwitch
from template.qtgui.submenus import nestedJackPortsMenu
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#Engine
import engine.api as api
COLUMNS = ("state", "idKey", "mixSend", "name", "loaded", "group", "tags" ) #Loaded = Variant
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class InstrumentTreeController(object):
"""
Shows the list of instruments, so they can be clicked upon :)
Not a qt class. We externally controls the QTreeWidget
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Why is this not a QTableWidget? As in Agordejo, a TableWidget is a complex item, and inconvenient
to use. You need to add an Item to each cell. While in TreeWidget you just create one item.
"""
def __init__(self, parentMainWindow):
self.parentMainWindow = parentMainWindow
self.treeWidget = self.parentMainWindow.ui.instruments_treeWidget
self.reset()
#Includes:
#self._cachedData = None
#self._cachedLastInstrumentStatus = {} # instrument idKey : status Dict
#self.guiLibraries = {} # idKey : GuiLibrary
#self.guiInstruments = {} # idKey : GuiInstrument
self.headerLabels = [
QtCore.QCoreApplication.translate("InstrumentTreeController", "Enable"),
QtCore.QCoreApplication.translate("InstrumentTreeController", "ID"),
QtCore.QCoreApplication.translate("InstrumentTreeController", "toMix"),
QtCore.QCoreApplication.translate("InstrumentTreeController", "Name"),
QtCore.QCoreApplication.translate("InstrumentTreeController", "Loaded"),
QtCore.QCoreApplication.translate("InstrumentTreeController", "Group"),
QtCore.QCoreApplication.translate("InstrumentTreeController", "Tags"),
]
self.treeWidget.setColumnCount(len(self.headerLabels))
self.treeWidget.setHeaderLabels(self.headerLabels)
self.treeWidget.setSortingEnabled(True)
self.treeWidget.setAlternatingRowColors(True)
self.treeWidget.setContextMenuPolicy(QtCore.Qt.CustomContextMenu)
self.treeWidget.header().setSortIndicator(0,0)
self.treeWidget.itemDoubleClicked.connect(self.itemDoubleClicked)
self.treeWidget.itemSelectionChanged.connect(self.itemSelectionChanged)
self.treeWidget.itemExpanded.connect(self.itemExpandedOrCollapsed)
self.treeWidget.itemCollapsed.connect(self.itemExpandedOrCollapsed)
self.treeWidget.customContextMenuRequested.connect(self.contextMenu)
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self.sortByColumnValue = 1 #by instrId
self.sortDescendingValue = 0 # Qt::SortOrder which is 0 for ascending and 1 for descending
api.callbacks.instrumentListMetadata.append(self.buildTree) #called without arguments it will just create the standard tree. This will only happen once at program start.
api.callbacks.startLoadingSamples.append(self.react_startLoadingSamples)
api.callbacks.instrumentStatusChanged.append(self.react_instrumentStatusChanged)
api.callbacks.instrumentMidiNoteOnActivity.append(self.react_instrumentMidiNoteOnActivity)
#api.callbacks.instrumentMidiNoteOffActivity.append(self.react_instrumentMidiNoteOffActivity) #We don't react to this here but switch off our indicator with a timer.
#self.treeWidget.setStyleSheet("QTreeWidget::item { border-bottom: 1px solid black;}") #sadly for all items. We want a line below top level items.
if "libraryIsExpanded" in api.session.guiSharedDataToSave:
#This is loaded from JSON, where keys MUST be strings. Our ids got converted into strings on save so we have to convert back to int here.
correctTypesDict = {}
for key, value in api.session.guiSharedDataToSave["libraryIsExpanded"].items():
correctTypesDict[int(key)] = value
api.session.guiSharedDataToSave["libraryIsExpanded"] = correctTypesDict
else:
api.session.guiSharedDataToSave["libraryIsExpanded"] = {} # libId : bool if expanded or not. Also used when switching from nested to flat and back.
#Default values are used in self.buildTree
def reset(self):
"""Used on creation and after resetting the sample dir"""
self._cachedData = None
self._cachedLastInstrumentStatus = {} # instrument idKey : status Dict
#The next two will delete all children through the garbage collector.
self.guiLibraries = {} # idKey : GuiLibrary
self.guiInstruments = {} # idKey : GuiInstrument
def itemExpandedOrCollapsed(self, libraryItem:QtWidgets.QTreeWidgetItem):
api.session.guiSharedDataToSave["libraryIsExpanded"][libraryItem.id] = libraryItem.isExpanded()
def itemSelectionChanged(self):
"""Only one instrument can be selected at the same time.
This function mostly informs other widgets that a different instrument was selected
"""
selItems = self.treeWidget.selectedItems()
if not selItems:
return
assert len(selItems) == 1, selItems #because our selection is set to single.
item = selItems[0]
if type(item) is GuiInstrument:
self.parentMainWindow.selectedInstrumentController.instrumentChanged(item.idKey)
else:
self.parentMainWindow.selectedInstrumentController.directLibrary(item.idKey)
def itemDoubleClicked(self, item:QtWidgets.QTreeWidgetItem, column:int):
"""This chooses the auditioner. Callbacks are handled in the auditioner widget itself"""
if type(item) is GuiInstrument:
api.auditionerInstrument(item.idKey)
def isNested(self)->bool:
return self.parentMainWindow.ui.actionFlatNested.isChecked()
def isShowOnlyLoadedInstruments(self)->bool:
return self.parentMainWindow.ui.actionShowOnlyLoadedInstruments.isChecked()
def buildTree(self, data:dict):
"""
Create the tree. Can be called multiple times and it will re-create itself destructively.
If you call it with data, once at program start, data will get cached. If you call
with data=None it will used the cached variant.
Data is a dict of dicts and has a hierarchy.
data[libId] = dictOfInstruments
dictOfInstrument[instrId] = pythonDataDict
There is one special "library" key dictOfInstrument["library"] that has metadata for
the lib itself. We use that to construct the top level item and sort all others inside
Example data
{'0': {'0': {'group': 'strings',
'id': '0',
'idKey': ('0', '0'),
'license': 'https://unlicense.org/',
'name': 'Sine Wave',
'tags': ['sine', 'basic'],
'variants': ['Sine.sfz', 'Sine With 5th Slide.sfz'],
'vendor': 'Test entry to provide more vendor information'},
'1': {'group': 'strings',
'id': '1',
'idKey': ('0', '1'),
'license': '',
'name': 'Square Wave',
'tags': ['square', 'basic'],
'variants': ['Square.sfz', 'Square With 5th Slide.sfz'],
'vendor': ''},
'2': {'group': 'brass',
'id': '2',
'idKey': ('0', '2'),
'license': '',
'name': 'Saw Wave',
'tags': ['saw', 'basic'],
'variants': ['Saw.sfz', 'Saw With 5th Slide.sfz'],
'vendor': ''},
'3': {'group': '',
'id': '3',
'idKey': ('0', '3'),
'license': '',
'name': 'Triangle Wave',
'tags': ['triangle', 'complex'],
'variants': ['Triangle.sfz', 'Triangle With 5th Slide.sfz'],
'vendor': ''},
'library': {'description': 'Basic waveforms. Actual non-looping '
'samples, created by sox. No sfz '
'synth-engine involved. There is a variant '
'with an additional sound-blip for each wave '
'form, which are purely there as technical '
'example. They are not a guideline what '
'constitues a variant and what a different '
'instrument.',
'id': '0',
'license': 'https://creativecommons.org/publicdomain/zero/1.0/',
'name': 'Tembro Test Instruments',
'tarFilePath': PosixPath('/home/nils/lss/test-data.tar'),
'vendor': 'Hilbricht Nils 2021, Laborejo Software Suite '
'https://www.laborejo.org info@laborejo.org'}}}
"""
#Reset everything except our cached data.
self.treeWidget.clear() #will delete the C++ objects. We need to delete the PyQt objects ourselves, like so:
self.guiLibraries = {} # idKey : GuiLibrary
self.guiInstruments = {} # idKey : GuiInstrument
if data:
self._cachedData = data
else:
assert self._cachedData
data = self._cachedData
nested = self.isNested()
showOnlyLoadedInstruments = self.isShowOnlyLoadedInstruments()
for libraryId, libraryDict in data.items():
if nested:
parentLibraryWidget = GuiLibrary(parentTreeController=self, libraryDict=libraryDict["library"])
self.guiLibraries[libraryId] = parentLibraryWidget
self.treeWidget.addTopLevelItem(parentLibraryWidget)
if libraryId in api.session.guiSharedDataToSave["libraryIsExpanded"]:
parentLibraryWidget.setExpanded(api.session.guiSharedDataToSave["libraryIsExpanded"][libraryId]) #only possible after gi.init() was done and item inserted.
#parentLibraryWidget.setHidden(True) #only possible after insert
atLeastOneVisible = False
for instrumentdId, instrumentDict in libraryDict.items():
if instrumentdId == "library":
#Top level item was already created. Ignore here.
continue
if showOnlyLoadedInstruments and instrumentDict["idKey"] in self._cachedLastInstrumentStatus and not self._cachedLastInstrumentStatus[instrumentDict["idKey"]]["state"]: #don't create if we only want to see enabled instrument
instrumentVisible = False
elif showOnlyLoadedInstruments and not instrumentDict["status"]["state"]:
instrumentVisible = False
else:
instrumentVisible = True
atLeastOneVisible = True
gi = GuiInstrument(parentTreeController=self, instrumentDict=instrumentDict)
if nested:
parentLibraryWidget.addChild(gi)
else:
self.treeWidget.addTopLevelItem(gi)
gi.injectWidgets() #only possible after gi.init() was done and item inserted.
self.guiInstruments[instrumentDict["idKey"]] = gi
if instrumentDict["idKey"] in self._cachedLastInstrumentStatus:
gi.updateStatus(self._cachedLastInstrumentStatus[instrumentDict["idKey"]])
gi.setHidden(not instrumentVisible)
#If no instruments were added maybe the lib needs hiding because it is empty
if showOnlyLoadedInstruments and nested and not atLeastOneVisible:
parentLibraryWidget.setHidden(True)
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self._adjustColumnSize()
def showOnlyLoadedInstruments(self, state:bool):
"""The logic is backwards. We receive state=True if instruments should be hidden"""
self.buildTree(data=None) #uses the menu state for everything except data
def setAllExpanded(self, state:bool):
"""We do not use the qt function collapseAll and expandAll because they do not trigger
the signal"""
if self.isNested():
for libid, guiLib in self.guiLibraries.items():
guiLib.setExpanded(state)
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def _adjustColumnSize(self):
self.treeWidget.sortItems(self.sortByColumnValue, self.sortDescendingValue)
stateIndex = COLUMNS.index("state")
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for index in range(self.treeWidget.columnCount()):
if not index == stateIndex:
self.treeWidget.resizeColumnToContents(index)
self.treeWidget.setColumnWidth(index, self.treeWidget.columnWidth(index)+15) #add padding
#Fixed width for the switch
self.treeWidget.setColumnWidth(stateIndex, 80)
def react_instrumentStatusChanged(self, instrumentStatus:dict):
self.parentMainWindow.qtApp.restoreOverrideCursor() #Sometimes the instrument was loaded with a cursor animation
gi = self.guiInstruments[instrumentStatus["idKey"]]
gi.updateStatus(instrumentStatus)
self._adjustColumnSize()
#We also cache the last status, as we cache the initial data. This way we can delete and recreate TreeItems without requesting new status data from the engine
self._cachedLastInstrumentStatus[instrumentStatus["idKey"]] = instrumentStatus
def react_startLoadingSamples(self, idKey:tuple):
"""Will be overriden by instrument status change / variant chosen"""
self.parentMainWindow.qtApp.setOverrideCursor(QtCore.Qt.WaitCursor) #reset in self.react_instrumentStatusChanged
text = QtCore.QCoreApplication.translate("InstrumentTreeController", "…loading…")
loadedIndex = COLUMNS.index("loaded")
instr = self.guiInstruments[idKey]
instr.setText(loadedIndex, text)
self.parentMainWindow.qtApp.processEvents() #actually show the label and cursor
def react_instrumentMidiNoteOnActivity(self, idKey:tuple, pitch:int, velocity:int):
#First figure out which instrument has activity
gi = self.guiInstruments[idKey]
gi.activity() #We only do a quick flash here. No need for velocity, pitch or note-off
def contextMenu(self, qpoint): #strange that this is not an event but a qpoint
item = self.treeWidget.itemAt(qpoint)
if not item:
return
elif type(item) is GuiLibrary:
item.contextMenu(qpoint)
elif type(item) is GuiInstrument and not item.state:
return
else: #GuiInstrument and item.state
assert item.state
externalPort = nestedJackPortsMenu() #returns None or clientAndPortString
if externalPort: #None or ClientPortString
if externalPort == -1:
externalPort = ""
api.connectInstrumentPort(item.idKey, externalPort)
class GuiLibrary(QtWidgets.QTreeWidgetItem):
"""The top level library item. All instruments are in a library."""
def __init__(self, parentTreeController, libraryDict):
super().__init__([], type=1000) #type 0 is default qt type. 1000 is subclassed user type)
self.id = libraryDict["id"]
self.idKey = (libraryDict["id"], 0) #fake it for compatibility
self.name = libraryDict["name"]
#No dynamic data here. Everything gets created once.
#self.setText(COLUMNS.index("idKey"), str(libraryDict["id"]).zfill(leadingZeroesForZfill))
self.setData(COLUMNS.index("idKey"), 0, int(libraryDict["id"])) #set data allows sorting by actual numbers. 0 is the data role, which is just "display text".
self.setText(COLUMNS.index("name"), str(libraryDict["name"]))
self.setText(COLUMNS.index("tags"), str(libraryDict["description"])[:42]+"")
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#Hack the row height through an unused column.
#self.setText(COLUMNS.index("loaded"), "")
#We cannot call setExpanded here. The item must first be inserted into the parent tree.
#We placed this call in InstrumentTreeController.buildTree
#self.setExpanded(False)
icon = parentTreeController.parentMainWindow.style().standardIcon(getattr(QtWidgets.QStyle, "SP_DirIcon"))
self.setIcon(COLUMNS.index("name"), icon)
def contextMenu(self, qpoint):
"""This isn't the qt function, but we call this from self.parentTreeController.
Logically it makes sense to have it here though"""
menu = QtWidgets.QMenu()
listOfLabelsAndFunctions = [
(QtCore.QCoreApplication.translate("GuiLibraryContextMenu", "Load whole Library"), lambda: api.loadLibraryInstrumentSamples(self.id)),
(QtCore.QCoreApplication.translate("GuiLibraryContextMenu", "Unload whole Library"), lambda: api.unloadLibraryInstrumentSamples(self.id)),
]
for text, function in listOfLabelsAndFunctions:
if function is None:
l = QtWidgets.QLabel(text)
l.setAlignment(QtCore.Qt.AlignCenter)
a = QtWidgets.QWidgetAction(menu)
a.setDefaultWidget(l)
menu.addAction(a)
else:
a = QtWidgets.QAction(text, menu)
menu.addAction(a)
a.triggered.connect(function)
pos = QtGui.QCursor.pos()
pos.setY(pos.y() + 5)
menu.exec_(pos)
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class GuiInstrument(QtWidgets.QTreeWidgetItem):
"""
Why is this not a QTableWidget? As in Agordejo, a TableWidget is a complex item, and inconvenient
to use. You need to add an Item to each cell. While in TreeWidget you just create one item.
All data is received at program start. No new items will be created, none will get deleted.
All instruments in Tembro are static.
Most parameters we receive are read only, like instrId, name and version
Not all parameters are used in the TreeWidgetItem. e.g. Description, Vendor and License are only
for the details view.
"""
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allItems = {} # instrId : GuiInstrument
def __init__(self, parentTreeController, instrumentDict):
GuiInstrument.allItems[instrumentDict["idKey"]] = self
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self.parentTreeController = parentTreeController
self.idKey = instrumentDict["idKey"]
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#Start with empty columns. We fill in later in _writeColumns
super().__init__([], type=1000) #type 0 is default qt type. 1000 is subclassed user type)
self.columns = COLUMNS
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#Use with:
#nameColumnIndex = self.columns.index("prettyName")
#self.setText(nameColumnIndex, "hello")
self.setTextAlignment(self.columns.index("idKey"), QtCore.Qt.AlignHCenter)
self.state = None #by self.update...
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self.instrumentDict = None
self._writeColumns(instrumentDict)
self.mutedMixSendStylesheet = """
QSlider::handle:horizontal {
background: #5c0000;
border-radius: 4px;
height: 8px;
}
"""
self.mixSendDial = QtWidgets.QSlider(QtCore.Qt.Horizontal)
self.mixSendDial.setMaximumSize(QtCore.QSize(48, 16))
self.mixSendDial.setPageStep(3)
self.mixSendDial.setMaximum(0)
self.mixSendDial.setMinimum(-21)
self.mixSendDial.setValue(-3)
self.mixSendDial.valueChanged.connect(self._sendVolumeChangeToEngine)
self.mixSendDial.enterEvent = lambda ev: self.parentTreeController.parentMainWindow.statusBar().showMessage((QtCore.QCoreApplication.translate("Instrument", "Use mousewheel to change the instruments mixSend for the stereo mixer ouput. Right click to (un)mute mixer-send.")))
self.mixSendDial.leaveEvent = lambda ev: self.parentTreeController.parentMainWindow.statusBar().showMessage("")
self.leaveEvent = lambda ev: self.parentTreeController.parentMainWindow.statusBar().showMessage("")
self.mixSendDial.contextMenuEvent = self._mixSendDialContextMenuEvent
self.mixSendDial.setEnabled(False) #default is off, so we don't send mixSend changes for an unloaded instrument
self.toggleSwitch = FancySwitch(track_radius=8,thumb_radius=7) #radius is the actual size, not the rounded corners.
#self.toggleSwitch.toggled.connect(lambda c: print('toggled', c)) #triggered by engine callback as well
self.toggleSwitch.setAutoFillBackground(True) #otherwise conflicts with setItemWidget
self.toggleSwitch.clicked.connect(self.instrumentSwitchOnViaGui)
self.toggleSwitch.leaveEvent = lambda ev: self.parentTreeController.parentMainWindow.statusBar().showMessage("")
#self.toggleSwitch.pressed.connect(lambda: print('pressed')) #literal mouse down.
#self.toggleSwitch.released.connect(lambda: print('released'))
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#We cannot add the ToggleSwitch Widget here.
#It must be inserted after self was added to the Tree. Use self.injectToggleSwitch from parent
#icon = parentTreeController.parentMainWindow.style().standardIcon(getattr(QtWidgets.QStyle, "SP_ComputerIcon"))
#px = QtGui.QPixmap(32,32) #TODO: get size from standard icon above. but how? Apparently it does not matter how big this is.
#px.fill(QtGui.QColor(255,255,255,0)) #transparent icon)
#icon = QtGui.QIcon(px)
#self.setIcon(COLUMNS.index("name"), icon)
#Create icons for midi in status
on = QtGui.QPixmap(32,32)
oncolor = QtGui.QColor("cyan")
on.fill(oncolor)
self.onIcon = QtGui.QIcon(on)
off = QtGui.QPixmap(32,32)
#offcolor = QtGui.QColor(50, 50, 50) #dark grey
offcolor = QtGui.QColor(255,255,255,0) #transparent
off.fill(offcolor)
self.offIcon = QtGui.QIcon(off)
self.setIcon(COLUMNS.index("name"), self.offIcon)
self.midiActiveFlag = False #midi indicator
api.session.eventLoop.verySlowConnect(self._activityOff) #this is always on, even if no samples loaded. The auditioner sends activeOn, even if state==False
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def instrumentSwitchOnViaGui(self, state):
"""Only GUI clicks. Does not react to the engine callback that switches on instruments. For
example one that arrives through "load group" or "load all" """
if state:
api.loadInstrumentSamples(self.idKey)
else:
api.unloadInstrumentSamples(self.idKey)
def updateStatus(self, instrumentStatus:dict):
#Before we set the state permanently we use the opportunity to see if this is program state (state == None) or unloading
self._cachedInstrumentStatus = instrumentStatus
firstLoad = self.state is None
variantColumnIndex = self.columns.index("loaded")
self.currentVariant = instrumentStatus["currentVariant"]
#if instrumentStatus["currentVariant"]: #None if not loaded or not enabled anymore
self.setText(variantColumnIndex, instrumentStatus["currentVariant"].rstrip(".sfz")) #either "" or a variant
self.state = instrumentStatus["state"] #is no bool and not None.
self.toggleSwitch.setChecked(instrumentStatus["state"])
self.mixSendDial.setStyleSheet("")
self.mixSendDial.setUpdatesEnabled(True)
if self.state:
#either reload or load for the first time
self.mixSendDial.setEnabled(True)
#Qslider can only have integer values. mixerLevel" is float.
#We simply drop the float part, it doesn't matter for our coarse in-house mixing.
self.mixSendDial.setValue(int(instrumentStatus["mixerLevel"]))
if instrumentStatus["mixerEnabled"]:
muteText = ""
else:
muteText = QtCore.QCoreApplication.translate("Instrument", "[Muted]")
self.mixSendDial.setStyleSheet(self.mutedMixSendStylesheet)
self.parentTreeController.parentMainWindow.statusBar().showMessage((QtCore.QCoreApplication.translate("Instrument", "{} send to mix volume: {} {}".format(self.instrumentDict["name"], instrumentStatus["mixerLevel"], muteText))))
#api.session.eventLoop.verySlowConnect(self._activityOff) #this is always on, even if not loaded. The auditioner sends activeOn, even if state==False
elif not firstLoad: #and not self.state
#the instrument was once loaded and is currently connected
pass
#api.session.eventLoop.verySlowDisconnect(self._activityOff)
if not self.state: #in any not-case
self.mixSendDial.setEnabled(False)
self.mixSendDial.setUpdatesEnabled(False) #this is a hack to make the widget disappear. Because hiding a QTreeWidgetItem does not work.
self.parentTreeController.parentMainWindow.qtApp.processEvents() #actually show the new state, even if mass unloading (which did not work before. But loading worked!)
def _mixSendDialContextMenuEvent(self, event):
if self._cachedInstrumentStatus["mixerEnabled"]:
mixerMuteText = QtCore.QCoreApplication.translate("InstrumentMixerLevelContextMenu", "Mute/Disable Mixer-Send for {}".format(self.instrumentDict["name"]))
mixerMuteFunc = lambda: api.setInstrumentMixerEnabled(self.idKey, False)
else:
mixerMuteText = QtCore.QCoreApplication.translate("InstrumentMixerLevelContextMenu", "Unmute/Enable Mixer-Send for {}".format(self.instrumentDict["name"]))
mixerMuteFunc = lambda: api.setInstrumentMixerEnabled(self.idKey, True)
listOfLabelsAndFunctions = [
(mixerMuteText, mixerMuteFunc),
]
menu = QtWidgets.QMenu()
for text, function in listOfLabelsAndFunctions:
if function is None:
l = QtWidgets.QLabel(text)
l.setAlignment(QtCore.Qt.AlignCenter)
a = QtWidgets.QWidgetAction(menu)
a.setDefaultWidget(l)
menu.addAction(a)
else:
a = QtWidgets.QAction(text, menu)
menu.addAction(a)
a.triggered.connect(function)
pos = QtGui.QCursor.pos()
pos.setY(pos.y() + 5)
menu.exec_(pos)
def injectWidgets(self):
"""Call this after the item was added to the tree. Widgets must be inserted after the Item
was created"""
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stateColumnIndex = self.columns.index("state")
self.parentTreeController.treeWidget.setItemWidget(self, stateColumnIndex, self.toggleSwitch)
mixSendColumnIndex = self.columns.index("mixSend")
self.parentTreeController.treeWidget.setItemWidget(self, mixSendColumnIndex, self.mixSendDial)
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def _writeColumns(self, instrumentDict):
"""This is used to construct the columns when the program starts. There is an
update callback for dynamic values as well"""
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self.instrumentDict = instrumentDict
for index, key in enumerate(self.columns):
QtCore.QCoreApplication.translate("OpenSession", "not saved")
if key == "state" or key == "loaded" or key == "mixSend":
pass #this arrives through a different api.callback
elif type(instrumentDict[key]) is str:
self.setText(index, str(instrumentDict[key]))
elif key == "tags": #list
t = ", ".join(instrumentDict[key])
self.setText(index, t)
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elif key == "idKey": #tuple
libId, instrId = instrumentDict[key]
zeros = int(instrumentDict["instrumentsInLibraryCount"]/10)+1
instIdZFilled = str(instrId).zfill(zeros)
if self.parentTreeController.isNested():
self.setText(index, instIdZFilled)
else: #full id
#self.setText(index, f"{libId}-{str(instrId).zfill(zeros)}")
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self.setData(index, 0, float(str(libId) + "." + instIdZFilled)) #0 is the data role, just standard display text. We combine both IDs to a float number for sorting. If used with setData instead of setText Qt will know how to sort 11 before 1000
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"""
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elif key == "state": #use parameter for initial value. loaded from file or default = False.
state = instrumentDict[key]
assert type(state) is bool, state
self.switch(state)
"""
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def _activityOff(self):
"""Called by a timer"""
if self.midiActiveFlag:
self.midiActiveFlag = False
self.setIcon(COLUMNS.index("name"), self.offIcon)
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def activity(self):
"""Show midi note ons as flashing light."""
self.midiActiveFlag = True
self.setIcon(COLUMNS.index("name"), self.onIcon)
def _sendVolumeChangeToEngine(self, newValue):
self.mixSendDial.blockSignals(True)
api.setInstrumentMixerVolume(self.idKey, newValue)
self.mixSendDial.blockSignals(False)