self.parentMainWindow.qtApp.restoreOverrideCursor()#Sometimes the instrument was loaded with a cursor animation
self.parentMainWindow.qtApp.restoreOverrideCursor()#Sometimes the instrument was loaded with a cursor animation
gi=self.guiInstruments[instrumentStatus["idKey"]]
ifinstrumentStatus["idKey"]inself.guiInstruments:
gi.updateStatus(instrumentStatus)
gi=self.guiInstruments[instrumentStatus["idKey"]]
gi.updateStatus(instrumentStatus)
self._adjustColumnSize()
self._adjustColumnSize()
#We also cache the last status, as we cache the initial data. This way we can delete and recreate TreeItems without requesting new status data from the engine
#We also cache the last status, as we cache the initial data. This way we can delete and recreate TreeItems without requesting new status data from the engine
@ -327,8 +328,9 @@ class InstrumentTreeController(object):